Piggie Paule
Registered User
Join date: 22 Jul 2008
Posts: 675
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03-22-2009 02:42
Just been given some free (basic) full perm clothing textures that I'd like to edit in Photoshop. Just to play about with really (as clothing is new to me)
Can I get these textures out of SL and back onto my PC ?
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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03-22-2009 06:20
Yes. It's very easy. Open the texture in SL (double click on it in inventory to open it in a display window) and then use File >> Save Texture As ... Specify the folder on your hard drive where you want the texture to end up. This only works if you have all permissions, of course, as you do in this case.
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Day Oh
Registered User
Join date: 3 Feb 2007
Posts: 1,257
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03-22-2009 06:37
Of course you can, but because the functionality isn't available in the official viewer, it's unclear whether you're supposed to, even though the clothing item is full perm. On the other hand, refraining from doing anything in Second Life until Linden Lab implements it first isn't going to get us along very fast, so... I wonder, is anyone opposed to people saving/modifying textures from full-permission clothing?
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Piggie Paule
Registered User
Join date: 22 Jul 2008
Posts: 675
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03-22-2009 06:37
From: Rolig Loon Yes. It's very easy. Open the texture in SL (double click on it in inventory to open it in a display window) and then use File >> Save Texture As ... Specify the folder on your hard drive where you want the texture to end up. This only works if you have all permissions, of course, as you do in this case. Simple when you know how eh  Thanks......
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Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
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03-22-2009 08:00
From: Day Oh Of course you can, but because the functionality isn't available in the official viewer, it's unclear whether you're supposed to, even though the clothing item is full perm. On the other hand, refraining from doing anything in Second Life until Linden Lab implements it first isn't going to get us along very fast, so... I wonder, is anyone opposed to people saving/modifying textures from full-permission clothing? Hmmm... Maybe I misunderstood the OP's question. I thought he was talking about full-permission textures, not full-permission clothing. It's a subtle difference in wording, but important. If the clothing is full-perm but he doesn't have the textures separately, then he obviously can't open them from inventory and download as I said in my last post. If he really does have full-perm clothing textures, though, he can download them like any other textures he owns.
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madddyyy Schnook
SLGuides Virtual Worlds
Join date: 2 Jan 2006
Posts: 207
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04-18-2009 13:17
From: Day Oh Of course you can, but because the functionality isn't available in the official viewer, it's unclear whether you're supposed to, even though the clothing item is full perm. On the other hand, refraining from doing anything in Second Life until Linden Lab implements it first isn't going to get us along very fast, so... I wonder, is anyone opposed to people saving/modifying textures from full-permission clothing? I was not aware you could get the original textures from full perm clothing without owning the texture. I made some suits back in 06, and can not for the life of me find the textures for the suits. So you say its possible to retrieve the textures. ( i actually think the asset ate em.) Something i tried last year but could not do. Or is it in another viewer.
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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04-18-2009 15:49
Legally, you are not entitled to a copy of the source texture unless the skin maker has provided it to you, separately from the skin itself. Otherwise, all you bought was the right to use the skin in whole, not in part.
That's a separate question, though, from whether or not it's possible to retrieve the texture, even if the skin maker hasn't provided it. Of course it's POSSIBLE. Lots of things are possible. But that doesn't necessarily mean you should do them.
If you know your way around a graphics pipeline, anything that can be displayed can be captured. But again, unless you have a legal right to your own copy of a source image, don't take it. Respect the rights of the hard working texture artist who created it. It's up to the him/her, not you, whether you get to have a copy.
I realize the entitlement generation will disagree with me on this, and hurl the usual insults at me, and that's fine. Wrong is still wrong, no matter how loudly wrongdoers try to profess otherwise. (Not that anyone here has expressed any intent to do wrong, of course. I just know from experience where these discussions tend to go.)
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