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animated texture has a line at the top why?

RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
03-09-2006 11:38
It doesent have a line in my drawing program yet I import it to here and it does I'm trying to make a moving scenery like youtr traveling down a road but it looks like power lines but no poles I'm about to add poles just so the lines at the top make sense. I'm trying to film a cartoon and I'm thinking ill have to export my film as millions of jpg's and go through and erase all the power lines then conc\vert it back into an avi file this could add months to my filming anyone got a way to loose thosehttp://www.sluniverse.com/pics/Default.aspx?source=pic&Name=RacerX+Gullwing
probably be a few minutes before that shows up there.
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Ben Bacon
Registered User
Join date: 14 Jul 2005
Posts: 809
03-09-2006 12:09
Hey, RX, that looks way cool!

Those lines are the bottom of your image wrapping around to the top. It's due to a combination of scaling, repeats and interpolation. Fortuanately the solution is quite simple.

Drop your repeats per face to just a touch under 1 (try 0.99). This will scale the tex up just enough that no wrap-around occurs. If you need to try a smaller number and start losing too many pixels, leave a blank "buffer" space at the top of the texture that can bleed off the top of the prim.

*edit* whoops - as u reminded me in world, repeats on animated texture don't hold.
1. Try adding a transparant border to both the top AND bottom of the texture. Position the prim so that the transparant strip at the bottom is hidden.
2. See Margot Abbatoir's solution to keeping non 1x1 repeats on animated textures.
RacerX Gullwing
Magic Rabbit
Join date: 18 Jun 2004
Posts: 371
03-09-2006 13:03
great thats working ty
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