Made this up a while ago, posting it in case someone finds it useful...
http://www.visi.com/~haverber/target_grid.tga
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Grid texture |
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Soen Eber
Registered User
Join date: 3 Aug 2006
Posts: 428
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01-05-2007 22:39
Made this up a while ago, posting it in case someone finds it useful...
http://www.visi.com/~haverber/target_grid.tga |
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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01-05-2007 23:38
Very nice grid. Can you explain what you've used it for? It looks very useful but I'm not immediately grasping what all the various features are for
Thanks for sharing it._____________________
My other hobby: www.live365.com/stations/chip_midnight |
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Soen Eber
Registered User
Join date: 3 Aug 2006
Posts: 428
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01-06-2007 05:58
It has both a square and a circular grid, so it helps get a sense of how a prim deforms a texture that is applied to it. There are also 8 lines radiating at 45 degree angles from the center point, and these are marked by clock faces showing what their rotation is. The color bands make it easier to separate out the distance from the origin and can act as "seams" - the distance from origin is also marked by the distance markers along the x/y axis.
I initially created it because I was having some trouble untangling how a sphere was textured. Now I use it as a painting guide. I literally paint over the texture in GIMP while looking at a prim with the grid texture on it in SL. |
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Blaze Columbia
on Fire!
Join date: 21 Oct 2005
Posts: 280
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01-08-2007 11:41
That looks nicer and more useful in ways than the free grid texture i have available on SLX or SLB
you can find it here.. http://www.slexchange.com/modules.php?name=Marketplace&file=item&ItemID=35088 However, you might consider labeling the sections with letters like I did 'cause sometimes it's puzzling which section you're looking at--all the corners on your grid look the same. Plus, stick it on SLX/SLB so people don't have to pay the 10 linden upload fee. I'd be glad to if you don't have a SLX/SLB running, giving you credit, of course. |