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UV Mapper Prof. - Change lightsource?

duLuna Bosatsu
OMnomnom nom.
Join date: 4 Nov 2007
Posts: 102
09-13-2008 06:41
Is there a way I can change the light source in the program? It's hard to determine what needs more adjustments when there's shadows bouncing off every detail x.x


thanks much <3
Ruthven Willenov
Darkness in your light
Join date: 16 Jan 2008
Posts: 965
09-13-2008 07:11
From: duLuna Bosatsu
Is there a way I can change the light source in the program? It's hard to determine what needs more adjustments when there's shadows bouncing off every detail x.x


thanks much <3


not exactly what you mean by that question, but i assume you know that using full bright blocks any light from effecting the texture? otherwise. in the preferences window, under graphics you can choose all lights, or only sun and moon
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duLuna Bosatsu
OMnomnom nom.
Join date: 4 Nov 2007
Posts: 102
09-13-2008 07:45
From: Ruthven Willenov
not exactly what you mean by that question, but i assume you know that using full bright blocks any light from effecting the texture? otherwise. in the preferences window, under graphics you can choose all lights, or only sun and moon


You're talking about SecondLife, I meant UV Mapper Professional. It's a program that uses 3D meshes, I'm making skins and putting them on the mesh to see what needs tweaking before I upload my texture to SL. Thanks though :3