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Problem texturing my sculpty

Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-30-2007 11:55
Heyas ^^ This is not a question abuot making a sculpty, but texturing the resulting sculpted prim.

So I've made a basic snowman (No features, just 3 big balls of snow and a hat) into one prim, and made a texture based on the texture alignment pattern that was posted by Chosen Few (I think it was his and not the other..). I've attached two pictures, one with the alignment pattern and one with my texture, and the problem is obvious...

For some reason, though I've done the texture using the right squares and such and there are no white spots where there should be black far as I can tell, there is a white spot right in the middle of the top hat.

Anyone know why, or how to fix it?
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Owner of DemonEye Designs Custom Building and Landscaping
Owner and Blogger, Okiphia's Life
http://okiphiablog.blogspot.com/
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-30-2007 13:43
Try a vertical repeat of 0.98 on the sculpty texture. It's trying to tile a couple pixels from the white bottom up to the top of the hat. Texture wrapping, even though it should be a 1.000 repeat.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Okiphia Rayna
DemonEye Benefactor
Join date: 22 Sep 2007
Posts: 2,103
11-30-2007 13:53
yep that fixes it... shoulda known it since I read that in a nother thread the other day.... maybe even you who said it lol.. thanks a ton ^^
_____________________
Owner of DemonEye Designs Custom Building and Landscaping
Owner and Blogger, Okiphia's Life
http://okiphiablog.blogspot.com/