bug/hint: Uploading BVH files on Macintosh
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Adam Marker
new scripter
Join date: 2 Jan 2004
Posts: 104
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05-29-2004 08:49
Poser for Macintosh exports the BVH file with Macintosh line ends, but Second Life for Macintosh will not upload the file. You get the error "premature end of file". After switching to DOS line ends, the BVH uploaded successfully and worked fine. I have reported the bug. I used BBEdit to switch the line ends, but you can find some other tools/methods here: http://www.macosxhints.com/article.php?story=20031018164326986The program called LineBreak mentioned on the hints page is no longer available at the location given; I found it here: http://www.macupdate.com/info.php/id/12045
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Kei Mars
z-list celebrity
Join date: 27 Jan 2004
Posts: 228
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Top hint!
05-29-2004 09:13
thanks Adam!
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Merwan Marker
Booring...
Join date: 28 Jan 2004
Posts: 4,706
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05-29-2004 09:19
Excellent!
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Don't Worry, Be Happy - Meher Baba
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Aren Mandala
Registered User
Join date: 21 Jan 2004
Posts: 82
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Still having problems
05-31-2004 07:10
I downloaded the program LineBreak to convert my Mac Poser file and I'm still having problems. When I export the file from Poser it asks me if I want it to scale it or not. I tried it both ways and then converted both files.
When I try to upload the the scaled file gives me this error message: Make sure you have at least two frames of animation data.
When I try to upload the non-scaled file I get this message: Unable to read animation file. Can't get rotation order.
The problem could also be my poser skills, so here is what I did: Droped one of the included poses on the default guy and created a keyframe at frame one. Then moved to frame 30 and dropped a diff pose on him, created a keyframe. Then I canged the last frame to 60, moved to it, dropped the first pose on it and set another keyframe. When I hit play I get a quick little looping animation. Then I went to File > Export > BVH
Anybody have any ideas what I'm doing wrong? Thanks
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Aren Mandala
Registered User
Join date: 21 Jan 2004
Posts: 82
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Bump
06-01-2004 08:34
Does anyone have additional info about uploading Mac poser animations?
Thanks, Aren
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Adam Marker
new scripter
Join date: 2 Jan 2004
Posts: 104
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06-01-2004 11:47
I do not think your current problems are Macintosh specific. For general hints, take a look at Xenon Linden's post here: /invalid_link.htmlThere is some discussion of your error message ("at least two frames"  here: /invalid_link.htmlAnd some more hints at SLUniverse (thanks Cristiano!): http://www.sluniverse.com/forums/messages.aspx?ForumID=36Just as an experiement: try adding a couple more key frames. And let us know how it goes (or not).
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Dan Linden
Linden Lab Employee
Join date: 31 Dec 1969
Posts: 66
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06-01-2004 16:11
If you're using Poser 5, and get a "Can't get rotation order" error, choose the Scale Automatically option when you export the .bvh
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Quicksilver Pendragon
Unofficial SL Nutso
Join date: 12 Feb 2004
Posts: 28
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06-01-2004 17:57
Sooper./.. Thanks for the helps / hints.
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Quicksilver Pendragon
Unofficial SL Nutso
Join date: 12 Feb 2004
Posts: 28
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06-01-2004 19:12
I'm having another problem I can get it to upload, but it wont work. I've got a 3 sec anim. Sl sees that it is a 3 sec anim, and actually plays for 3 sec, but nothing happens to my avie.. I couldnt get flip to work but I was able to get linebreak to work I tried both with and without file protection but they still dont work. aside from SL knowing how many frames, and the FPS
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Adam Marker
new scripter
Join date: 2 Jan 2004
Posts: 104
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06-02-2004 06:46
How long after uploading (or logging on) did you try the animation? It sometimes takes a while for the animations to become active (load?). Before that (in my case), my arms shoot out to the sides.
If you still need help on this one, you might want to start another thread. Probably get more attention than the Macintosh line end thread.
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Aren Mandala
Registered User
Join date: 21 Jan 2004
Posts: 82
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Thanks for the help
06-02-2004 15:05
Thanks Adam, I got it to work! Following the links you posted, I used the Poser 2 man figure, made the first keyframe the default pose, did not use the Poser library of poses, and used LineBreak to fix my exported file. I just tested it out and it worked perfectly.
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