I've been doing tutorial for ambient occlusion found on here -> http://www.illuminatelabs.com/support/tutorial-folder/ambient-and-reflection-occlusion-turtle-5
I want to know is there way I can save the "s_ambOccl shader" found on tutorial to the material list? So far I have to put the sculptsy I work on into this tutorial scene to bake which is undesire.
I am new at turtle but am doing tutorials to learn this.