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Taylor Catteneo
Registered User
Join date: 20 Feb 2007
Posts: 16
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05-25-2007 06:32
I have been working on making a tube top. I use Paint Shop Pro and have been freely drawing my clothing. Once I have my shirt how I want I create a mask layer off the image and fill the clothing areas white and the rest black. But when i upload it in SL and put it on my AV you can still see all the white under from the shirt I add the texture to. It's like the alpha channel is not working correctly...and I do leave it showing when I merge all layers and upload. What am I doing wrong???
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Betty Barracuda
Say what?
Join date: 3 Nov 2006
Posts: 33
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05-25-2007 08:37
Hi Taylor, Sounds like it might be a problem when saving your file but first, I have to ask the obvious question to cover all basis Are you sure you are using an alpha channel and not a layer mask? Many people apply a layer mask to a layer and commonly mistake that for an alpha channel. Although it appears to be the same thing when you are working in a graphics program, they do not serve the same purpose when saving. So, first, make sure you have an alpha channel If the alpha channel is where it is supposed to be, then, the problem is probably in how you save your file. Make sure you save it as a 32 bit .tga file. Any other file format won't support transparency, hence things showing up white despite the alpha channel. Your .tga also needs to be 32 bit to support the alpha channel (saving in 24 bit will just grab the RGB channels and won't save your alpha...again, making things white instead of transparent). Hope this made sense (I always feel like I'm the worst person on earth to explain things in writing!) and I hope this solves your issue. Good luck!
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Betty Barracuda  Total Betty Main Store: Total Betty on Son/175/209/27/ Shop Online with Onrez! http://shop.onrez.com/Betty_Barracuda Blog http://totalbettydesign.blogspot.com
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Kidd Krasner
Registered User
Join date: 1 Jan 2007
Posts: 1,938
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05-25-2007 08:50
From: Taylor Catteneo I have been working on making a tube top. I use Paint Shop Pro and have been freely drawing my clothing. Once I have my shirt how I want I create a mask layer off the image and fill the clothing areas white and the rest black. But when i upload it in SL and put it on my AV you can still see all the white under from the shirt I add the texture to. It's like the alpha channel is not working correctly...and I do leave it showing when I merge all layers and upload. What am I doing wrong??? In PSP, once you have the mask you need to convert it to an alpha channel. I'm assuming that you already know how to create the mask from the image. You still need to: 1. Delete any existing alpha channels in the image. 2. Select the mask layer 3. Under the layer menu, select Save to Alpha Channel 4. Save as a .tga file It's a bit of a pain, but it's important to delete other alpha channels. Since the .tga file can only hold one, PSP just picks one - which may not be the one you want.
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Taylor Catteneo
Registered User
Join date: 20 Feb 2007
Posts: 16
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05-25-2007 08:53
Thank you both so much. I was just creating the mask layer and never turned it into the Alpha Channel. Thanks for your help!!!!
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Taylor Catteneo
Registered User
Join date: 20 Feb 2007
Posts: 16
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05-25-2007 09:33
Well...i turned my mask into an alpha channel and the white is till showing.......  ((
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Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
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05-26-2007 03:32
if you post a screenshot of the tubetop is psp, I can help. Make sure all other layers are off (an x over the eye) before you save.
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