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Cheri Pye
Second Life Resident
Join date: 2 Feb 2007
Posts: 52
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02-25-2007 07:43
I just started using templates in CS2, and before anyone jumps down my throat, I have been using CS2 for digital art (though mainly Painter IX & Open Canvas), but this is quite different & the only question I really have so far is: Where is the best place to put my working layer? I take it I'd need to create one (or however many) after opening one of these pre-made templates or are they built in under a different name?
I've attached a CMFF template screenshot & I'm not sure if the working layer is already here on opening the file (under another name), if it's not where do I put it once I create it?
Thanks in advance
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"Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." ~ Leonardo Da Vinci 1452-1519
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Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
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02-25-2007 09:40
There is no right or wrong place to put your working layer. It just needs to be on top of the background and under the overlay seam guide. I turn the seam guides on and off as needed. I almost always end up with more than one layer for the clothing texture. Sometimes I like to keep the front and back on separate layers. You will find with experience a system of layers that works best for you.
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Raindrop Drinkwater
Globally Creative
Join date: 28 Jun 2006
Posts: 240
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02-25-2007 14:47
I usually keep all the templates in a Set, at the top of the list (that way I can turn them all off or on easily). I keep my working layers under it.
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 A2NZ : When creativity goes global. Latex, Casual, Club gear. blog.a2nz.org || Main store in Ufeus
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Cheri Pye
Second Life Resident
Join date: 2 Feb 2007
Posts: 52
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02-27-2007 07:28
Thank you for that Sylvia & Raindrop, appreciated 
_____________________
"Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." ~ Leonardo Da Vinci 1452-1519
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TheFriedGeek Althouse
Registered User
Join date: 16 Nov 2006
Posts: 6
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02-27-2007 11:01
I usually keep my template image at the top of my stack with it's blending mode set to either overlay, screen, or even multiply, depending on the type of colors I'm using. My working layers are all grouped under that. In this way I can paint without covering my template.
Something else you may want to try is to work with layers in groups of color, shadow, and highlight. For example if you are creating a shirt you would have one layer with just the shape filled with solid color. Above that layer you would have a layer with only folds and shadows painted on it with the blending mode set to multiply and it's opacity set to somewhere between 20-70%. Above both of these you can have your highlights layer where you paint with white and have it's blending mode set to screen or overlay.
What does this allow you to do? you can easily adjust each element separately. Need to make a dark version of the clothing item? Then you can adjust the highlights and shadows layers to make the texture really 'pop'. It also allows you to setup groups of folds, highlights, and shadows.
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TheFriedGeek Althouse
Registered User
Join date: 16 Nov 2006
Posts: 6
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02-27-2007 11:23
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Cheri Pye
Second Life Resident
Join date: 2 Feb 2007
Posts: 52
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03-21-2007 14:11
From: TheFriedGeek Althouse Sorry I only just noticed this! Thank you very much for the screenshots, very helpful 
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"Once you have tasted flight, you will forever walk the earth with your eyes turned skyward, for there you have been, and there you will always long to return." ~ Leonardo Da Vinci 1452-1519
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