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Sculptie |
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Lilyanah Demar
Working to make SL my RL
Join date: 15 Apr 2006
Posts: 212
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11-15-2007 19:03
I made my first object in Blender. However I cannot create a UVMap of it to import into SL. Is there an easy tutorial to help me? or anyone have any tips?
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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11-15-2007 19:17
There's nothing special about the UV map of a sculpty. It's always a perfectly uniform square. And UV maps never need to be "imported" into SL. When you upload the sculpt map and create the sculpted prim from it in SL, the in-world model will have the same UV mapping as your source model, which again is nothing more than a square.
Was it perhaps not the UV map you were asking how to export, but the sculpt map? If so, have you checked the sticky at the top of the building forum? It's got links to lots of tutorials and tools, including import/export scripts for Blender. You could also search the forum for "Blender sculpty tutorial", in which case, you'll come a cross a thread containing this link: http://iramblesorry.blogspot.com , which will tell you how to create an object in Blender and export a sculpt map. _____________________
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