Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
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09-09-2008 03:38
I've just uploaded the initial version of File Open and Save handlers for raw terrain files in The Gimp. You'll probably get a few "unsupported file type" style messages when using it. This is because the terrain.raw files do not have any way to detect the file type other than the extension. Unfortunately there are a number of different types of raw files, so I think this error is unavoidable. You can safely ignore the errors (which are preview related) and select the "Second Life Terrain" file type manually. http://dominodesigns.info/the_gimp/second_life_raw_terrain.html
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Rock Vacirca
riches to rags
Join date: 18 Oct 2006
Posts: 1,093
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09-09-2008 06:57
Well done,
SL RAW support in Gimp is long overdue.
Although there is nothing in the SL RAW format to explicitly identify it as a SL RAW format, the size (13 channels) is a good guide. I used <832Kb> as the trigger for my error messages when opening SL RAW files in SimScape.
Rock
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Domino Marama
Domino Designs
Join date: 22 Sep 2006
Posts: 1,126
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09-10-2008 15:54
Updated version of the script uploaded, fixes rotation http://dominodesigns.info/the_gimp/second_life_raw_terrain.htmlFor those wondering: Yes I'll be doing more advanced terrain import and export for Blender. The Gimp version was just easier to do first to make sure I understood the format.
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