Toshi Deckard
Registered User
Join date: 15 Jun 2005
Posts: 28
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10-22-2006 16:25
How do I attach prims and have it lock and move in unison with animation overrides?
I'm using wet ikons AO (which I love greatly). The problem I encounter is whenever my avie's gesture changes the prim attachment keeps loosing its position. I keep repositioning it but it looses position again.
Help!
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Joannah Cramer
Registered User
Join date: 12 Apr 2006
Posts: 1,539
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10-22-2006 19:39
It's possible i don't get your question, but from what i know there's no way to determine where any particular point of AV actually *is*, no matter if they are animated with custom move or stock one.
The reason your attachments may appear to 'move out of place' when the AV is animated is, some of attachment points sort of 'move about' when the skeleton of AV is animated, relatively to AV's 'mesh' which serves as shape/skin. The work-around is to attach your prim items to points that always remain stationary .. e.g. stomach and pelvis attachment points will keep your item fixed together with the AV bottom half of torso, while chest and spine points will keep things fixed with the upper half of torso, etc.
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