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"Blank" Texture Key...

Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
10-21-2006 11:40
I'm looking for the UUID (key) of the default "blank" texture for prims...anyone know it?
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
10-21-2006 12:02
I don't know it, but I'm pretty sure this will work to find it (note, I'm not inworld right now to test this):
  1. Right click on the blank texture in your inventory.


  2. Select "Copy asset UUID" from the pop-up menu.


  3. Open the script editor or any other text editor and press ctrl-V to paste. The UUID should appear.
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
10-21-2006 12:03
white.tga 5748decc-f629-461c-9a36-a35a221fe21f

theres a list of textures that your client reads, in windows its named viewerart.ini

i wouldnt change or save anything in it unless you know whats going on ... it could goof up your client
Kenn Nilsson
AeonVox
Join date: 24 May 2005
Posts: 897
10-21-2006 15:36
Thank you...it's actually for texture-assignment through a script. Appreciated.
_____________________
--AeonVox--

Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms chasing ghosts, eating magic pills, and listening to repetitive, addictive, electronic music.