Paolo Portocarrero
Puritanical Hedonist
Join date: 28 Apr 2004
Posts: 2,393
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07-08-2004 12:51
Before the new forums emerged, I remember a post where someone clarified the aspect ratios between upper body front/back and lower body front/back. It would help to know this for arms, as well.
I am working on a line of men's fitness attire. In one case, the shirt is only joined at the waist. Resizing the front layer to 95% width and 80% height for the back layer didn't do the trick. Is there a hard and fast rule that will help me to line up seams in less than 20 attempts??
Thanks!
Edited for typos.
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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07-08-2004 18:43
I haven't determined any "hard and fast rule", but I've found a great thing to do for complex outfits is to upload your first trial run with the overlay layer showing. This makes it really easy to see what needs to be tweaked and how. You'd be suprised where the UV's actually are. It's not exactly as you might expect if you've never done this before.
Beyond that, it's tough to say cuz there really is no good easy way to measure avatars. After a while though, you will learn what looks right, and you should be able to make anything work in just a couple of uploads or less.
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Paolo Portocarrero
Puritanical Hedonist
Join date: 28 Apr 2004
Posts: 2,393
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07-09-2004 07:31
From: someone Originally posted by Chosen Few I haven't determined any "hard and fast rule", but I've found a great thing to do for complex outfits is to upload your first trial run with the overlay layer showing. This makes it really easy to see what needs to be tweaked and how. You'd be suprised where the UV's actually are. It's not exactly as you might expect if you've never done this before.
Beyond that, it's tough to say cuz there really is no good easy way to measure avatars. After a while though, you will learn what looks right, and you should be able to make anything work in just a couple of uploads or less. Excellent idea! Hadn't remotely thought of doing that. Appreciate the suggestion.
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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07-09-2004 12:11
Paolo, here's something that can get you in the ballpark relatively quickly...
on your upper body template draw a rectangle around the front portion of the template so that the lines just touch the farthest extents (the point where the underarms connect to the arms, the bottom point of the waist seam, and the top of the neck seam). Do the same around the back portion of the template.
Create your textures for the front of the shirt first. Create the texture for the back of the shirt directly over the front on a new layer. On the layer with the back texture, plase marks at the four corners of the rectangle, then create a selection around the rectangle.
Move the back texture over the back portion of the template and scale it so that your four corner marks are lined up with the corners of the rectangle you drew around the back portion of the template.
It won't be perfect but it will be fairly close. Tweak from there.
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