paint shop pro
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Sara Shingleton
Registered User
Join date: 22 Jan 2007
Posts: 19
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03-07-2007 14:09
making my first article of clothing....Okay, you can bash me now or later.....I'm a newbie....I use jasc paint shop pro 9.....I can take textures and paste as a new selection and the texture block comes up on the template.....is that how you make clothes? I'm not sure what to do.....Now I know how to get the texture of the clothes I want onto the template.....what I don't know about is shaping....how do I fill in the template with the texture I want without like going over the template boundries.....anyone have any tutorials out there for newbies who use paint shop pro by Jasc?
Let me know
Sara Shingleton
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Aree Lulibub
Registered User
Join date: 21 Jan 2007
Posts: 198
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03-07-2007 15:11
One of the stickies at the top of this forum has clothing tutorials. Have you looked there?
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Sara Shingleton
Registered User
Join date: 22 Jan 2007
Posts: 19
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stickies
03-07-2007 16:00
I have looked.....but they don't help much......I use paint shop pro....so the photoshop ones are useless to me.....do you know anyone who uses jasc? I don't even know if you're supposed to put the texture inside the templates or what? I'm new......do you know how to make clothes.....or do you know someone who does?
Sara Shingleton
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Toneless Tomba
(Insert Witty Title Here)
Join date: 13 Oct 2004
Posts: 241
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03-07-2007 16:18
I'm not sure if you are just trying things out or looking to design clothes. If you can, I highly recommend trying to use Adobe Photoshop. I have been using Paintshop Pro also. It's now owned by Corel but it is a great program but you will eventually run into limitations. If you start early and learn to use Photoshop first it will be a better experience in the long run. As you see all the tutorials are in Photoshop and if you have any questions there will be plenty people to help you. There are trial copies you can use at Adobe's website and if you decide if you are serious you can probably buy an older version on ebay at a reduced price or if you qualify for an education version you can get one for cheap. I've been a Paintshop user for quite a long time but I'm a scripter first and builder second. I don't rely on textures as much but now I'm starting to and it's a process to learn something new.
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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03-07-2007 16:24
Hi Sara, I use PSP 8. Sadly, you're going to have to use the stock SL clothing templates, but they will work. Trick one--delete all the unnecessary layers (like the blue jeans etc)--especially the masks that come with it. THEN go to Image and delete all the alpha channels. If you don't do that, transparencies won't work due to alpha channel conflicts. (HUGE thanks to Chosen Few for explaing that to me a couple of weeks ago). Finally, save this new file as a PSP file. From there, you will have to use the templates as guides. SL only uses the texture within the templates, so as long as you aren't overlapping your blouse onto the sleeve section (for example), there's not need to "cut to size" The stickies have lots of good advice that can be translated easily enough to PSP. The alpha channel (used for transparency in SL) tutorial is here: http://www.sluniverse.com/kb/article.aspx?id=10190There are definitely limitations, but at the same time, it's a MUCH cheaper way to get ones feet wet than running out and buying PS right off the bat. I will be switching to PS once my class in it starts, but I have no regrets about starting with PSP, as clunky as some of the tools are in it.
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Sara Shingleton
Registered User
Join date: 22 Jan 2007
Posts: 19
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still wondering.....
03-07-2007 16:53
This has helped some....so the words front and back get deleted? How does one go about doing that? hmmm.....So once the template is stripped of the marks on it then do I fill it in with a texture? Where do I get the textures.....I have one square one.....how would I get them to twist to fit inside the mold or template?
And yes to the person above you I am looking to design clothes....right now I don't do anything to earn linden....and this is one way I want to figure out....it's probably hard...but I want to learn....thanks for all the advice
Keep the advice coming for Paint Shop Pro and deleting channels and all that
Sara Shingleton.....
The first people who help me understand this--get my first creation free! (an incentive)
And you get to see the unveiling of my clothing line title.... =) (because I need to figure out how to make a sign)
Update:
I also found a tutorial that I am currently reading.....just learned how to change opacity on the paint shop pro by finding it and locating it--so so far I am good--unless I need any more help just the above questions I asked in this reply.....
Thanks
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Sara Shingleton
Registered User
Join date: 22 Jan 2007
Posts: 19
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Stuck In PSP....
03-07-2007 21:36
by stock templates you don't mean the ones that I got that say front and back on the shirts do you? I haven't figured out how to delete those words....yet but I have figured out how to change the overlay to 15 percent.....and I know how to change the lighting to normal......any other suggestions.....
Stuck in PSP
Sara Shingleton
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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03-08-2007 09:13
From: Sara Shingleton by stock templates you don't mean the ones that I got that say front and back on the shirts do you? I haven't figured out how to delete those words....yet but I have figured out how to change the overlay to 15 percent.....and I know how to change the lighting to normal......any other suggestions.....
Stuck in PSP
Sara Shingleton Oh, easy enough  Before saving the file as a TGA file, hide the template layers. In PSP 8, you click on the eye symbol for that layer on the layers palette. If it is hidden, there will be a little red X ontop of the eye. There is no need to change the transparency--if it's hidden, you won't see it and it won't save. Don't forget to save the file as a PSP file too! The TGA format will merge all your layers, so if you need to go back and fuss (trust me, you will  ), you will want all those layers separate. You'll also be able to go back and make the hidden layers (like your templates) visible. Here's a JPEG of a sample vest I made the other day (for fans, yes, I made myself a Girl Genius outfit  ). Notice that all you see is the fabric, no templates, etc. What you can't see is the alpha channel I created by first making a mask from the image, then loading that mask to the alpha channel. If I didn't do that, the "no fabric areas" would show up as white on the avatar.
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Lucinda Bergbahn
Registered User
Join date: 5 Jan 2007
Posts: 124
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03-09-2007 09:14
Virgina, I would so wear that outfit!  there are not enough business woman looking clothing in Sl. Do you have a shop?
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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03-09-2007 20:43
From: Lucinda Bergbahn Virgina, I would so wear that outfit!  there are not enough business woman looking clothing in Sl. Do you have a shop? Hello Lucinda! I don't think it would be appropriate to advertise in this forum which is for texturing help, so I IM'd you in world. Thank you for the kind comments.
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Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
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03-10-2007 14:37
Thats a nice outfit. However, you are so doing this backwards. You dont need the stock textures. All you need is the templates. Use the ps ones from Chip midnight and simply create layers. I might stress, that in PSP raster deform, soften, push, smear, burn, dodge and paint are your best friends.
I made and Have for sale on SL exchange the full command Battlestar galactica uniform. it took 12 hours and used 8 layers and the most I did was photo source the arm patch, buttons and pins. If you are going to use a stock texyure use the at nearly transparent. But I stongly suggest the templates.
_____________________
Gimp: n : disability of walking due to crippling of the legs or feet ie. lameness, limping, gameness, claudication secondlife://Amaro/77/130/39 Come to Thunderclap: the gospel chapel and Thunderburst: Mens clothes and more.
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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03-10-2007 16:51
I'm not quite sure what you mean by "backwards", Thunderclap. Those are not stock textures (I presume you mean the textures that came with the downloads?). I created it using PSP and all those tools you mentioned, using the templates as guidelines. What I was trying to demonstrate to Sara was not texture creation so much as what the finished TGA product looks like--that is, the templates should be hidden prior to saving, and it's fine to go "outside the lines" as SL just ignores the parts of the texture it doesn't use to create an outfit. It will also be saved as a single layer in TGA, which is why I told her to save the texture as a PSP file as well so it is possible to go back and readjust.
I told Sara to use the stock SL templates, not because they're better than Chip Midnight's (nothign could be farther from the truth) but because PSP8 would not recognize the "aftermarket" templates as a valid file type. If you know a work around for this, I would be VERY grateful if you described it here.
The use of the various tools, layers, shadowing, etc are all covered in the stickies and various links. Don't let the fact that they refer largely to PS cause confusion. The tools used and principles are largely the same. A dodge brush in PS does the same thing that the PSP dodge brush does, for example.
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Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
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03-12-2007 23:15
Sorry, forgot about the 8 and 9 devision. I have 10 and Photoshop cs2 so if you want the templates in jpg IM me in world and I will email to you.
_____________________
Gimp: n : disability of walking due to crippling of the legs or feet ie. lameness, limping, gameness, claudication secondlife://Amaro/77/130/39 Come to Thunderclap: the gospel chapel and Thunderburst: Mens clothes and more.
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Virrginia Tombola
Equestrienne
Join date: 10 Nov 2006
Posts: 938
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03-13-2007 16:10
Oh, that would be wonderful, thanks 
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Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
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03-14-2007 21:17
Hey, I cant send it to you if you have your IM and email blocked. So you have to email me so I can email it to you, Kay?
_____________________
Gimp: n : disability of walking due to crippling of the legs or feet ie. lameness, limping, gameness, claudication secondlife://Amaro/77/130/39 Come to Thunderclap: the gospel chapel and Thunderburst: Mens clothes and more.
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Bri McMahon
Registered User
Join date: 1 Mar 2007
Posts: 4
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03-19-2007 00:29
I didn't read all the posts here so I apologize if this is a repeat, but PSP has a lot of the same things that Photo Shop has, just different names. I teach both so if you have any questions on the translations of the tools, please feel free to IM me in game.
I am more then happy to help you if you still need it.
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