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What software do you use for texture dev?

Alexander Hinkle
Registered User
Join date: 11 Sep 2006
Posts: 148
10-02-2006 04:27
I am curious which program experienced SL texture developers use? I have used Texture Maker and Genetica. Any other good ones out there?
Jennifer McLuhan
Smiles and Hugs are Free
Join date: 22 Aug 2005
Posts: 441
10-02-2006 05:21
Alex - I have seen this question discussed several times. If you do a search within this forum, I think you will find tons information in a few minutes. Enough to give you a great start and maybe some great ideas.

Jen
Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
10-03-2006 05:42
From: Alexander Hinkle
I am curious which program experienced SL texture developers use? I have used Texture Maker and Genetica. Any other good ones out there?


A good digital camera and a scanner can go a long way. You have a source for hundreds of textures even before stepping out of the house. And not all textures you take need to be used as how the real world uses them.
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
10-03-2006 09:33
photoshop, and a digital camera is cool to get raw material but isn't enough alone, i see lots of non seamless textures or textures that show awfull jpeg compression artefacts
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tired of XStreetSL? try those!
apez http://tinyurl.com/yfm9d5b
metalife http://tinyurl.com/yzm3yvw
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slapt http://tinyurl.com/yfqah9u
Cottonteil Muromachi
Abominable
Join date: 2 Mar 2005
Posts: 1,071
10-04-2006 02:35
From: Kyrah Abattoir
photoshop, and a digital camera is cool to get raw material but isn't enough alone, i see lots of non seamless textures or textures that show awfull jpeg compression artefacts


What has non-seamless textures and poor compression got to do with Photoshop and a good digital camera?

Sourcing with a camera/scanner and making textures seamless is common practice in the industry.
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-04-2006 10:20
From: Kyrah Abattoir
photoshop, and a digital camera is cool to get raw material but isn't enough alone, i see lots of non seamless textures or textures that show awfull jpeg compression artefacts

What cottonteil said. If your textures are tiling bad and blurry, it's your fault, not Photoshop. If you want to make your textures seamless using Photoshop, pull up a chair to the Offset filter.
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(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions
Kyrah Abattoir
cruelty delight
Join date: 4 Jun 2004
Posts: 2,786
10-04-2006 10:27
you didn't got me

camera is good cause you can recuperate hi rez material rather than scouring the web for materials in jpeg that will most likely have compression artifact

and good knowledges of photoshop to tweak your raw material and turn it into good seamless textures

as i say most of the time i find a lot of textures in sl that are not seaming or are mirror seamed (horrible)
or textures with big artifacts
_____________________

tired of XStreetSL? try those!
apez http://tinyurl.com/yfm9d5b
metalife http://tinyurl.com/yzm3yvw
metaverse exchange http://tinyurl.com/yzh7j4a
slapt http://tinyurl.com/yfqah9u
Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
10-04-2006 10:38
Actually, this is reminding me that I know of a few really cool tools for making images tile seamlessly. You take a photo, pass it into the tool, and out pops a seamless texture. Give me a minute to find the links.

ADDITION:

Texture Seamer (free)
http://www.blitzbasic.com/toolbox/toolbox.php?tool=132

AutoSeam
http://www.dyvision.co.uk/autoseam.htm

Seamless Texture Generator (highly recommended)
http://www.seamlesstexturegenerator.com/

TextureMagic (for mac)
http://www.artissoftware.com/texturemagic/

Texture Studio
http://www.blitzbasic.com/toolbox/toolbox.php?tool=139
_____________________
(Aelin 184,194,22)

The Motion Merchant - an animation store specializing in two-person interactions