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Folds / Wrinkles on Clothing Textures

Skell Triskaidekaphobia
Registered User
Join date: 25 Jan 2007
Posts: 1
05-16-2007 12:05
Been making clothes for a while now and I've seen a lot of posts on here about folds and wrinkles on T-shirts and such, thought it might not be a bad idea to put up a thread for people to post some tips on how to create realistic fabric effects in SL.

Anyways, if you're fairly new to photoshop like myself you probably just have no idea where to start. I find it helps to take a look at pictures of real people and just LOOK, examine how the clothing fits on a persons body and where the fabric bunches up or wrinkles on them. You want your texture to have wrinkles in the same general areas and it helps a lot to use the UV's on Chip Midnight and Robin Sojourner's clothing templates to see how it will map in-world. Ok, so once you've pulled up your template I like to start off with the burn tool, set your range to highlights and exposure to about 20% and a brush size of around 9 px to start off. Make a curved line near the stomach area of the shirt in an inverted arc, sort of like an upside down rainbow, (i know pictures would help but uh.... im lazy x_x) the line should be pretty faint so make a second one in the middle of the first so the middle is darker and it fades on the edges, you can repeat for a darker fold as many times as needed. Select the blur tool with 100% strength and a brush of around 20 pixels, blur the line to shade the tones in the fold a bit. At this point i like to use the smudge tool on with 45% strength on the ends of the line to fade them out with a few small strokes. Setting the layer type to Multiply seems to help a little too. I'm still pretty new to this so thats all I have for now, feel free to post any tips on this type of texturing and thanks for reading i guess.
Trinity Santos
Registered User
Join date: 6 Oct 2006
Posts: 26
05-18-2007 09:21
how do you do that all with paint shop pro though????
Thunderclap Morgridge
The sound heard by all
Join date: 30 Sep 2006
Posts: 517
05-18-2007 22:05
Burn, dodge and blur. You use those. Generally in that order.
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Trinity Santos
Registered User
Join date: 6 Oct 2006
Posts: 26
05-19-2007 06:07
ok for some reason when i do that my shirt either turns all black or all white....no wrinkle effects at all!!
Arikinui Adria
Elucidated Deviant
Join date: 18 Aug 2006
Posts: 592
05-19-2007 08:22
From: Trinity Santos
ok for some reason when i do that my shirt either turns all black or all white....no wrinkle effects at all!!


Hi Trinity!

When creating wrinkles using the dodge & burn tools you are effectively darkening or highlighting an area.

Black is the darkest you can go, and white is the lightest you can go....so you won't be able to see the dodge or burn tools.

I generally stay away from clothing/fabric that is 100% black or white so that the details can be seen. Best to stay around 3-8% gray for white or 80-90% gray for black.

Best,
~Ari
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Trinity Santos
Registered User
Join date: 6 Oct 2006
Posts: 26
05-20-2007 21:45
ok ya lost me at the percentages where can i find a complete step by step on how to make wrinkes in shirts....i am getting so frustrated..lol i am so sorry
Arikinui Adria
Elucidated Deviant
Join date: 18 Aug 2006
Posts: 592
05-20-2007 23:08
From: Trinity Santos
ok ya lost me at the percentages where can i find a complete step by step on how to make wrinkes in shirts....i am getting so frustrated..lol i am so sorry


I know it can be frustrating :( but you'll get the hang of it!

There was a fab tutorial in the Second Fashion magazine by Starley Therian...I can't seem to find the link...so I'll post the steps I use. BUT I learned following Starley's tutorial and simply modified it (I believe she deserves the full credit here).

-New layer, Color Burn blending option

-Small, soft brush using 50% gray (on your color palette if you hover the cursor over the color it will give you the name of the color)..should be the last gray in the top row.

-Draw a line where you want the wrinkle to be (this will be the shadow part of the wrinkle)

-With the smudge tool (I use from about 20-40% depending on what *fabric* I'm trying to emulate, pull the edges upwards or out towards the seams depending on the direction you want the wrinkle to go.

- I then use a Gaussian Blur very lightly

- New layer, Overlay or Color Dodge depending on what look you want...try out both

-Small, soft brush (I usually use white, but try out a light gray or the 50% gray to see which you like best)

-Draw just above the dark lines for the part of the fabric that would be raised from the wrinkle

-Again use the smudge tool, and a light Gaussian Blur

Mayhap someone can link to the original tutorial....it has pictures and everything :)

Here is a link for wrinkle brushes: www.karmalene.info that Karmalene Spatula made.

Good luck and let us know how it goes!
~Ari
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Trinity Santos
Registered User
Join date: 6 Oct 2006
Posts: 26
05-21-2007 06:24
ok i can kinda see how it works now....but i will still like that link if anyone has one
Trinity Santos
Registered User
Join date: 6 Oct 2006
Posts: 26
05-21-2007 06:25
oh and i could not find those brushes anywhere
Clint Babeli
Registered User
Join date: 5 Apr 2006
Posts: 4
06-07-2007 13:53
if you do a search for "clothing wrinkles" you'll find a thread by blaze columbia that includes the article from SecondStyle among many other helpful links.

I'll just post the secondstyle link here too

http://www.secondstyle.com/downloads/Second_Style_Issue4.pdf
Brenham Beale
Registered User
Join date: 26 Aug 2006
Posts: 65
06-09-2007 01:42
This is a different tutorial with a different method. Keep in mind the whole tutorial is about low polygon character modeling (in 3DSMax) and texturing (in Photoshop). The link takes you to the page about wrinkling detailing. You may need to scroll down a bit to get to it.

http://www.3dtotal.com/team/Tutorials_3/low_poly_character/low_poly_14.asp
FD Spark
Prim & Texture Doodler
Join date: 30 Oct 2006
Posts: 4,697
06-10-2007 05:20
thanks for asking I was curious about this. I haven't really used burn tool was wondering what it did lol.