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Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
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12-10-2006 12:28
Do terrain textures need to tile? A friend just bought a couple of items, and I am trying to help him get some unusual textures. Does SL do some kind of on the fly tiling?
A related question, is there an easy way to make a texture, such as sand, into a tiled one. What I have tried is cutting it in fourths, rearraning it, and then trying to blur/blend the boundary. Is there a better way?
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
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12-10-2006 13:13
#2 if you happen to use the gimp there is this http://www.manucornet.net/Informatique/Texturize.phpim shure theres something simmilar for photoshop
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Lee Ponzu
What Would Steve Do?
Join date: 28 Jun 2006
Posts: 1,770
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Kudos to texturize plug-in
12-11-2006 09:41
Above, Osgeld Barmy suggested a plugin called Texturize. I am here to say
AWSOME!
This cool device will take a small texture, say 128x128, and convert it into a larger seamless tile texture, say 512x512. it does not just repeat the original. Instead, it appears to use some sophisticated matching to replicate it while smoothing and varying it. The site includes a reference to an academic paper which describes the algorithm.
Verycool.
As for Gimp, I had avoided going that way until now. I had to download and confugure Gimp to try this plugin. For those of you, like me, who have been hesitant, let me say that the Gimp installation was very painless, and that Gimp looks to me to be quite powerful.
iIn particular, it does channels and transparencies in a very plain and obvious way.
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