I'm trying to apply a texture to a floor. I've gotten the texture to line up perfectly on a few prims, but now suddenly I've reached one prim and the scale isn't right. I'm using planar texture mapping, and SL is saying that all the textures are repeated the same number of times per meter, but that's clearly not what's going on. This is not a problem with my offsets, either -- the texture is simply vertically bigger on the problem prim. And the repeats per meter are already so low that I can't just up them on that one prim without making the texture too small.
Here's a picture of what's going on, with the problem area circled: http://i40.photobucket.com/albums/e215/Miriel_Enfield/problem_001-1.jpg
And here's a picture with the prims highlighted, to give a better idea of what's where: http://i40.photobucket.com/albums/e215/Miriel_Enfield/problem_002.jpg
Does anyone know what's going on? I can't figure out why this is happening. Is there anything I can do? I tried unlinking the prim and adjusting the texture, but that didn't help.
Thanks.