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This is tricky..

Scarlett Southard
Registered User
Join date: 17 Oct 2006
Posts: 28
06-19-2009 07:04
Hi
ive got photoshop CS4
Just made a pattern, and when i fill it comes in like mini boxes :S I want it all to blend together so it looks all the same instead of mini boxes stuck together..
can anyone tell me how to fix this
much appreciated x
Rafe Zessinthal
AKA Rafe Phoenix
Join date: 12 Oct 2008
Posts: 151
06-19-2009 09:00
I don't use PS but you're online and might need something to at least try.

Look for an "Overlay Layers" option in edit or maybe as an option in the layers panel.

Hope you get a better answer soon.


OHHH.... converge layers too.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
06-19-2009 10:51
If I understand you correctly, the topic you want to learn about is "How to make a seamless texture".

You can make a texture that looks great in Photoshop, of something like a brick wall. But when you apply those bricks to a prim, with 8 repeats wide and 4 high, you may very clearly see where the original edges were, because in making the texture you didn't make opposite edges match exactly. So there is a sharp "break" at each repeat.

In Photoshop, let's assume your master image is 1024 x 1024 pixels.

There is a filter called Offset that will allow you to adjust the image left and right and/or up and down, wrapping pixels from one edge to the other. Use an offset of 512 in both vertical and horizontal, and the seams of your pattern will now be clearly visible, down the center of the texture. Use whatever techniques you need to in order to blend this division seamlessly. Then do the offset again by 256 each way, just to make sure you didn't leave a glitch where those seams met the visible edges. To get back to the starting condition, offset bt -256 each way, and then by 512 each way, and your corrected texture will be back where you started.
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