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no trans textures

Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
12-29-2007 19:01
Whats the go with no trans textures? They dont seem to show up in edit texture menu. I can drag from inventory onto object but supposing I want the texture on more than one surface? It means I would have to drag more than once. Ive always presumed no trans meant you cannot transfer to another person. Also when dragging to an object the object shouts and can then be sold?? How do you sell textures that you dont want people to resell but can be used from the edit menu?
Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
12-29-2007 19:31
In the properties of the texture in question check "modify".......uncheck sell/give away. You can also allow "copy" without checking sell/give away. If you want the next owner to be able to copy and modify then check those two boxes. If you want the next owner be be able to modify but not copy then just check modify.........the combination goes on for any permissions you wish to allow. It also means that a texture you bought that is set to any of those permissions, that is all you can do with with them..............including an object you made with a texture that has permissions limited to copy and/or mod but no sell/give away. The texture becomes part of the object which, in turn has the same permissions.......so you cannot sell or give away any object that cointains a texture that does not have sell/give permissions

Is that the answer to the question you were asking? I'm not real sure what you were asking.
Chocolata Oxberger
Registered User
Join date: 10 Apr 2006
Posts: 51
12-29-2007 20:16
To Shep: Yes if you plan on using no transfer textures in builds they have to be applied in this manner. When choosing textures via the build windows, only full permission textures will show up.

As far as selling textures in this manner, there is still alot of discussion about that. Normally in order for a builder to be able to use textures they must have full permissions checked. With the "buggy feature" you speak of we are able to still sell the prim that has a no transfer texture without risking the actual textures being resold or given away.

This has been ongoing for months now and I do not know for sure if it will stay for good or not.
Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
12-29-2007 21:51
From: Peggy Paperdoll
In the properties of the texture in question check "modify".......uncheck sell/give away. You can also allow "copy" without checking sell/give away. If you want the next owner to be able to copy and modify then check those two boxes. If you want the next owner be be able to modify but not copy then just check modify.........the combination goes on for any permissions you wish to allow. It also means that a texture you bought that is set to any of those permissions, that is all you can do with with them..............including an object you made with a texture that has permissions limited to copy and/or mod but no sell/give away. The texture becomes part of the object which, in turn has the same permissions.......so you cannot sell or give away any object that cointains a texture that does not have sell/give permissions

Is that the answer to the question you were asking? I'm not real sure what you were asking.

Hi its actually a specific texture problem Im talking about Peggy but thanks. :)
Shep Planer
Registered User
Join date: 9 Apr 2007
Posts: 153
12-29-2007 21:52
From: Chocolata Oxberger
To Shep: Yes if you plan on using no transfer textures in builds they have to be applied in this manner. When choosing textures via the build windows, only full permission textures will show up.

As far as selling textures in this manner, there is still alot of discussion about that. Normally in order for a builder to be able to use textures they must have full permissions checked. With the "buggy feature" you speak of we are able to still sell the prim that has a no transfer texture without risking the actual textures being resold or given away.

This has been ongoing for months now and I do not know for sure if it will stay for good or not.


Hi, ok thanks Choco. I had no idea about this.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
12-30-2007 09:18
About six months ago, a bug developed in SL, that has not been fixed since then. The bug allows a prim object to be resold even if it was textured with a no-transfer texture. It still shouts and says you don't have permission to apply the texture, but the object's permissions are not changed, and the texture is applied anyway. Prior to this bug, if you applied a no-transfer texture to a prim, it made the prim no-transfer as well. And no-transfer textures couldn't be used at all to make clothes.

The jury is still out on the fate of this. Builders HATE the idea of prims shouting every time they texture a prim face, and they also hate the idea of having to texture each face by dragging the restricted texture, and not being able to use transfer-restricted textures in the texture picker. Speaking as a professional builder myself, I won't ever pay for or use restricted-permission textures, the way they work now. There are a few JIRA requests in to either revert to the old behavior or make it a feature and eliminate the shouting and the restriction on using the texture picker. But no Linden has come forward and assured anyone that they are even looking at this, or even that this "bug" will remain in effect.

For now, most texture artists that I know continue to sell full-perms textures, with a terms of use agreement that states that items textured with the textures can be resold, but that the raw textures themselves may not be resold or given away to others. But we certainly would LOVE to have a viable way to restrict transfer of the texture itself, while allowing the textures to be used freely by the buyer for creating clothes or prim items.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.