Rot Knox
Junior Member
Join date: 23 Apr 2004
Posts: 2
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04-23-2004 19:24
Ok well all my friends and I got SL
any ways I have made models via Gmax and would like to know how toy put thim in game and if there are people that will script it for me.
So if any 1 can help plz do
Thanks from Rot
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Beryl Greenacre
Big Scaredy-Baby
Join date: 24 Jun 2003
Posts: 1,312
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Re: I am new .. how do Inport gmax stuff ?
04-23-2004 19:40
From: someone Originally posted by Rot Knox Ok well all my friends and I got SL
any ways I have made models via Gmax and would like to know how toy put thim in game and if there are people that will script it for me.
So if any 1 can help plz do
Thanks from Rot Rot, there are building tools provided in-world with which you can model objects. You cannot import items modeled out of game in a program like gmax. Try to check out a building class or go out to one of the sandbox sims (Cardova and, um, Morris, I think) and take a look at some of the stuff that people are building (and give it a shot yourself, while you're there). Good luck and welcome to Second Life. 
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Swell Second Life: Menswear by Beryl Greenacre Miramare 105, 82/ Aqua 192, 112/ Image Reflections Design, Freedom 121, 121
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Tcoz Bach
Tyrell Victim
Join date: 10 Dec 2002
Posts: 973
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04-26-2004 11:31
There is no way to import models, wireframes, etc. You may import sounds and textures, and to some extent text info.
Some of us are thinking about ways to get coordinate exports from other 3d programs that could be applied to prims in SL now that we have more control over the in-game prims.
But that's about it. Everything you see in SL was built in SL.
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** ...you want to do WHAT with that cube? **
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