Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Skins and poser 6

Carl Temin
Registered User
Join date: 29 Sep 2006
Posts: 39
11-25-2006 07:50
Hello

I wonder if anyone would be kind enough to tell me how to get skins uploaded via Poser 6 please?

I have some wonderful skins and textures in poser and dont know how to get them into sl. I have limited myself to animations thus far.

Thank you all in anticipation.

Carl

UK
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
11-25-2006 08:48
Native Poser skins won't work for SL. The UV mappings on the human model are completely different in Poser than they are in SL.

Poser is used with SL for two things. One is creating BVH animations for avatars, and the other is testing clothing & skin textures. The latter is probably what has you confused. On the downloads section of this site, you can find Poser formatted versions of the SL avatar. Plug those into Poser, and you can then test textures on them, textures you create using the SL avatar templates/UV maps (also on the downloads section), not the Poser ones.
_____________________
.

Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.
Carl Temin
Registered User
Join date: 29 Sep 2006
Posts: 39
Thx
11-29-2006 03:40
Dear Chosen few

Thanks very much for the info. It was kind of you.

Ita shame tho, hey? So? how do you up load skins and from what program?

Kindest regards

Carl
Infiniview Merit
The 100 Trillionth Cell
Join date: 27 Apr 2006
Posts: 845
Question
11-29-2006 07:51
There is also the question of whether you made those poser
skins yourself.

I have many poser and daz compatible skins, and it is possible
to rework those skins to work on an SL avatars.

But then the question is, do you have permission to do that?

You can check the documentation that comes with those products.

If you are not intending on selling those skins then the issue may be moot, it will once again depend on the perms the creator allows.

One thing that is true is that if you use a product like this
in your own rendered work then it is supposed to be ok to use it as your own.

Except there are questions which come into play when you extract the elements of the render for one specific purpose
such as the reproduction of the skin in order to sell the skin.

When I was learning about these things I emailed 3d content
creators I had questions about, (outside of SL).

And what I found out is that there are quite a few things that
are technically legal which are not necessarliy ethical within
the artist community.

From what I have read here and elsewhere the best thing to
do is learn how to make them yourself which for sure takes
more effort.
But is much more rewarding and gives you a marketable skill as well. :)
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-29-2006 08:04
Hi Carl,

In short, most of the skins and textures that you purchase or obtain for use in Poser are only licensed to use for making 3D rendered static art or movies in an application like Poser or DAZ|Studio. The license agreement in the Read Me file for most of those products does not allow you to export the skin for other uses, and those skins are not set up in a way that would allow you to use them on an SL avatar even if you did. It would take almost as much effort to re-arrange the skin for Jessie or some other Poser figure to fit the SL avatar as it would to make it from scratch.

Do a search for "Skins" in the Design and Texture forums here, and you'll find plenty of advice on how to create your own original skins for importing into SL, using Photoshop and similar tools. Creating skins is a definite art, but it can be very rewarding to learn! I hope to learn that skill myself, eventually.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
11-29-2006 10:03
A lot of the Poser skins (not all of them) come from the same licensed photo source material that many SL skin designers pull from. It is much easier to create a skin from original reference photos that are not distorted to fit a selective UVW, not to mention completely legal and ethical, especially if you are creating your own source material.

On a side note, hand painted skins look quite nice when details are attended to. The plus side of hand painting a skin is that you don't have to worry too much about distorting a source image. It still takes time becasue all the seems still need to be blended as perfectly as possible.