I Apologize if this Question is too Simple.
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Webster Morris
Registered User
Join date: 14 Jan 2006
Posts: 23
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04-26-2006 14:37
First, I am not a Graphics Artist. I know what I have learned so far about texturing in SL.
I am trying to learn more and I have started working with Gimp. I don't use PS because I am not rich like most of you.
Here is my question. Once I have created a texture, again using Gimp, and uploaded it, is there a way I can make it rotate (spin) on the surface of a prim without spinning the prim?
Thanks in advance for any ideas, tips, or suggestions you may offer.
WebMo.
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Jenny Marshall
Registered User
Join date: 20 Mar 2005
Posts: 116
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04-26-2006 14:42
Hi Webster,
If you rightclick the prim , and then select "edit" you will get the edit popup for that prim. On that popup there is a button "more>>" , click that , you will get a lot more options. Now select the texture tab. From this tab you will be able to do pretty much anything you want to with a texture , including rotating it. I hope that helps.
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I dont suffer from insanity , I enjoy every minute of it.
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Chie Salome
~( * w * )~
Join date: 19 May 2005
Posts: 221
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04-26-2006 14:54
I've got the screenshot of the UI handy for some reason so I'm posting it here. Note the clumsy hand-drawn yellow arrow.  Have fun! 
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
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04-26-2006 15:17
Hi Webster! Whatever makes you think most of us are rich? I have Photoshop because I use it in my RL, day-to-day work. (I was given PS CS by one of my publishers, who had no need for the Mac copy he'd been sent for review.) Just wondering. However, all of that aside, if I understand your question correctly, you want to spin the texture, not just rotate it once while placing it? That requires a script. You can get a free copy of the Texture Animation scripts from my in-world Texture Tutorials. Just go to the Animated Textures station, and click on the object to get a notecard that includes the scripts. Hope this helps!
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Robin (Sojourner) Wood www.robinwood.com"Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia
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Osgeld Barmy
Registered User
Join date: 22 Mar 2005
Posts: 3,336
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04-26-2006 17:55
aye i got my copy of 7.1 from a HP referbursher i worked for (they had a stack as tall as you could see)
i got poser from a apple shop i used to work at beforehand
but the point is there are ways of getting good software leagly like work, educational programs, and even the good ol roaming computer shows (recently i saw a fully boxed copy of poser 5 for like 50 bucks. shure its old, but it works, since i already have poser on the mac, i got autocard 97 for 9$ and tax, oh yea and some games with waterdamaged boxes)
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Webster Morris
Registered User
Join date: 14 Jan 2006
Posts: 23
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I Apologize if this Question is too Simple.
04-27-2006 02:50
Thanks everyone for your ideas.
I guess I didn't make myself very clear. What I would like to do is have a texture spin on the surface of a prim without spinning the prim. Is that possible?
I can make the prim, I have the texture and I have a rotation script that will cause prim to do just that when I put the script into the Contents folder under Edit. And I don't want to just rotate the texture on the surface of the prim once.
I would like to have the texture to spin continuously without spinning the prim. Is that possible?
Thanks again for everyones feedback.
WebMo.
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Jillian Callahan
Rotary-winged Neko Girl
Join date: 24 Jun 2004
Posts: 3,766
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04-27-2006 03:05
From: Webster Morris I would like to have the texture to spin continuously without spinning the prim. Is that possible? Thanks again for everyones feedback. WebMo. Yes. That's possible, takes a bit of a script. default { state_entry() { llSetTextureAnim( ANIM_ON | ROTATE | LOOP , // Turn on the animation, set it to rotating, and loop (don't stop) ALL_SIDES, // Makes every face of the prim animate 0, 0, // These settings are ignored for "rotate" 0.0, // Start of rotation PI, // end of rotation 0.5 // Rate of rotation ); } }
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
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04-27-2006 10:34
Yes, Webster, as I said it takes a script to spin a texture, and you can pick one up in-world at my tutorials. I also have the scripts for all the other texture animations on prims there.
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Robin (Sojourner) Wood www.robinwood.com"Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia
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