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Maya 3D to SL - Simple Question

TerryAnn Antonelli
Registered User
Join date: 21 Apr 2006
Posts: 6
06-19-2007 07:34
I have made a simple shape in Maya 3D, but after extensive Internet and help file searches, I can not find instructions on how to save this as a texture map to import. Would anyone share a step by step guide to getting a shape into the necessary rgb color image? Thanks.
Furia Freeloader
Furiously Furia
Join date: 13 Dec 2005
Posts: 34
06-21-2007 16:01
What you want is this MEL script. You will want to open the Script Editor, and paste the contents of this link into it. It will then export your sculpt into a 64x64 sculpt map as a bmp that you can then upload into SL.

http://wiki.secondlife.com/w/index.php?action=raw&ctype=text/javascript&dontcountme=s&title=LlSculpt_mel/sculpt.mel