Alexandra Chernov
Registered User
Join date: 3 Aug 2006
Posts: 20
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08-24-2006 03:38
Hi everybody,
I am trying to make a skirt and eventho my texture/material looks great in my psp it looks horrible in SL, there is some yucky grey borders all around the lace and the material looks stretched in the middle (and the skirt is as tight as possible), any advice on what to about these 2 problems?
Note that the same material looks fine on the shirt.
p.s. Unfortunately I can't explore SL and go to tutorials for now because I have a bandwith limit.
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Jennifer McLuhan
Smiles and Hugs are Free
Join date: 22 Aug 2005
Posts: 441
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08-24-2006 05:12
Welcome to SL, Alex. What you are referring to is normal with skirts in SL. The polygons that make up the skirt will stretch and distort. There are several things you can try as work-arounds. Use small textures in the middle. They will stretch but not be so noticeable. Draw your folds and details towards the sides of the skirt. This draws the eye away from the front. Use a prim attachment in the front of the skirt. This has its own problems. Matching colors, correct movement, etc. Finally, you can just live with it. Look at the skirts of some of the well know designers in Sl and you will see the same stretching. Jen
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Govindira Galatea
Just ghosting...
Join date: 6 Mar 2004
Posts: 416
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08-24-2006 07:59
Hi, Alex. For the messiness about your lace, see the section about "white halo" in Chosen Few's stickied thread. Basically, it's an alpha selection problem and you have to surround your lace image with material of the same color, since the alpha inevitably includes a tiny halo of the background. Here's the linky:/109/32/80851/1.html
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From: Caron Warner Lieber, woolgatherer "A person who talks fast often says things she hasn't thought of yet." From: Amosis Leontopolis Thomas "The Creator has a Master Plan: Peace and Happiness through all the Land."
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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08-24-2006 09:32
Yeah, the center triangle on the hem of SL Skirts is evil. Very distorted.
Best bet is to use textures there that can be streached sideways and still look good, like horizontal stripes, or solids.
Technically you can take a triangle of your fabric in Photoshop, and distort it to scrunch the pattern, so that when SL streaches it out again it won't look that bad. But the effort hardly seems worth it, and still won't eliminate a lot of the trouble. I have yet to do it successfully.
This is also one reason why so many skirts in SL are short! The bad part in the mesh is mostly below mid-thigh hemlines.
Afraid it's just something we must live with. *sigh* At least until SL releases new clothing parts that have a better mesh and UV mapping.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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Alexandra Chernov
Registered User
Join date: 3 Aug 2006
Posts: 20
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08-25-2006 01:24
Thanks so much everybody for the advices! It is my 2nd post to ask for help in these forums and I must say people are very generous here  . I will try again and hopefully I can do better, I'm kinda glad to know its a SL problem and not just me, makes me feel a bit better lol.
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