Out of curiosity, is there a way to replace the ol' plywood as your own default? I;d love thing with more of an edge definition.
Mari
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Replacing default texture |
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Marianne McCann
Feted Inner Child
Join date: 23 Feb 2006
Posts: 7,145
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02-07-2008 08:25
Out of curiosity, is there a way to replace the ol' plywood as your own default? I;d love thing with more of an edge definition.
Mari _____________________
![]() "There's nothing objectionable nor illegal in having a child-like avatar in itself and we must assume innocence until proof of the contrary." - Lewis PR Linden "If you find children offensive, you're gonna have trouble in this world " - Prospero Linden |
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Storm Thunders
Polyavatarist
Join date: 31 May 2006
Posts: 157
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02-07-2008 09:09
Maybe something off of the debug settings?
http://wiki.secondlife.com/wiki/User:Torley_Linden/Debug_Settings |
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Wulfric Chevalier
Give me a Fish!!!!
Join date: 22 Dec 2006
Posts: 947
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02-07-2008 09:39
Maybe something off of the debug settings? http://wiki.secondlife.com/wiki/User:Torley_Linden/Debug_Settings If you go into the debug menu there's an option for DefaultObjectTexture which shows a UUID. Presumably you could replace this with any texture UUID. Haven't tried in case it does something wierd - I like the plywood. Incidentally, coming from the UK where most buildings are brick or concrete, I never understood why they used plywood as the default until I went to the USA and saw a house being built. Looked just like an SL house before texturing! |