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Terrain Files

Hellespont Hoorenbeek
Registered User
Join date: 31 Jul 2007
Posts: 42
11-11-2008 17:59
While not exactly a "TEXTURE" the raw files are basically still images. I want to rotate the raw file when moving to a new SIM. The photoshop 6.0 seems rotate but [and maybe i am saving it wrong] not work quite right, blender and bailiwick also seem not to have rotate functions Any thoughts or suggestions?

Thanks
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
11-11-2008 19:29
Channel 1 (red) is your heightmap. Rotate what is in that channel, and re-upload the .raw file.

You said it did not work quite right? What seemed to be wrong?
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Hellespont Hoorenbeek
Registered User
Join date: 31 Jul 2007
Posts: 42
what was wrong
11-12-2008 04:16
i rotated the whole image and it come as square 150 m tall peaks in a sea of water - a checker board pattern almost
i will try to jut do layer 1 and c what happens thanks
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
11-12-2008 10:36
From: Hellespont Hoorenbeek
i will try to jut do layer 1 and c what happens thanks

I'm sure it was just a typo, but just for accuracy's sake, so no one reading ends up confused, that's Channel 1, not Layer 1. Layers and channels are entirely different things.