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Shoey Issues

Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
11-21-2005 16:55
I'm sorry, I searched and searched but couldn't find anything. I'm wondering how people make high heel and platform shoes. I've heard of the use of (partially?) transparent prims to hide parts of the foot - I've taken many a snapshot of ace shoes to try and work out what's going on, I've played with my avatar shoe heel height - I see how combinations of any of these elements might help, but the pieces just haven't fallen into place yet.

If some kind person could possibly just explain what's happening in a way that won't make my head go hurty, I'd be really reeeeeeally grateful :D

Thanks in advance...
Me

Edit - wow, glad nobody picked me up on THAT typo... 'snapshot' is spelled with an 'o' not an 'i' *grin*
Janie Marlowe
Mischief Maker
Join date: 5 Apr 2005
Posts: 630
11-25-2005 11:56
its not simply a transparent prim - it also has a script thats called the "invisibility script." i don't have it, nor know how to use it because i've never tried to make shoes lol but this much i know.

all i can try to do is point you in the right direction lol.
_____________________
Alain Talamasca
Levelheaded Nutcase
Join date: 21 Sep 2005
Posts: 393
11-25-2005 12:03
Erin,

IM me inworld and we will get you set up with an invisiprim.
It is the secret to many wondrous things.

See you inworld
_____________________
Alain Talamasca,
Ophidian Artisans - Fine Art for your Person, Home, and Business.
Pando (105, 79, 99)
Drizzt Naumova
Teh Foxeh DJ
Join date: 9 Oct 2005
Posts: 116
11-27-2005 11:39
From: Alain Talamasca
It is the secret to many wondrous things.


It truly Is. I have seen it in action. very nice indeed.
Would you mind me im'ing you in world also? That would help me out alot.
Thanxx :D
Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
11-28-2005 04:17
Hi guys, thanks for your responses - I figured it out actually, but I didn't want to bump the thread just to say so. Anyway, it might help other folk.

I have an invisiprim - and I think my solution was to set my shoe height to something silly, then hide the bottom part with it. Does that sound right? It hides the av but not prims, so you can add heels and such within and they'll still be visible..?

Only problem I really came across was that prims with shiny appear to lose their shiny when within an invisiprim. More an aesthetic whinge than a real problem, I know, but any solutions?

Cheers!

(Oh yeah, and the way they look silly when you're walking on a partially transparent surface, but I suppose that's just a 'feature' :D)
Ignatz Jarvinen
Registered User
Join date: 9 Nov 2008
Posts: 27
12-12-2008 12:57
Hi; I reprise this discussion in order to avoid to post another similar, so keep the dbase clean....

But possible that the labs aren still unable to redesign the avatars' modifying method, in order to have a better shaping overall for feet? What's the purpose of providing for even the tuning for an arching feet, if the feet won't fit any decent externally designed shoe, either sculptie or not? And what's the purpose of providing these feet with "heels", if the user will never wear default flesh heels, and, when planning to build shoes by themeselves, will be forced to use invisiprims in order to "hide" that mess?

It seems that the labs got no idea of how a human foot arches.... I designed a pair of pumps for my wife, which was done with sculpties, from a RL pair of pumps; besides any eventual issues with sculpties, they are perfect, modestly (I'm a 3d modeler, btw), but obiously it happened that, when imported in SL, the shoes wasn't fitting at all on the feet (albeit the shape was the pointest and highest); a week working on it, just to see that it won't fit?????? Stretching & pitchin? (you know; the labs also make the importing of external stuff as being off scale: so, e. g. I had to reshape many times the heel, 'cause it was much larger than sole and outsole..... with all it involves about fitting it's head below the sole's base DAMN!!!!!!!!)

Due LL don't allow to export any part of the avatar outside of SL (I understand 'em, it's a c/right issue; but at least they must allow the content providers some means in order to get rid of such absurd problems!!!), I tried to use the models which could be found on avatardatabank to have a shape upon which to build an overally fitting shoe; well, besides that in that databank there isn't the 0-point heeled shape, I dropped the idea, 'cause the shoe got badly deformed, if built upon the shape of such feet; like a potato with a stick....

(PS: a sculptie invisiprim, wrapping the shoe as a "cage", will work anyway, and will sport less "invible" surface)