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Jennifer McLuhan
Smiles and Hugs are Free
Join date: 22 Aug 2005
Posts: 441
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03-08-2007 04:47
Recently, I haven't been here as often as I would like to be. So, when did the name change from Design & Texture to Texturing Tips? Jen
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Johan Durant
Registered User
Join date: 7 Aug 2006
Posts: 1,657
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03-08-2007 04:56
I don't know when, but I can take a guess at why. All three of the top Content Creation forums are now "[something] Tips." They probably did that to clarify what the forums are for and to give them a uniform appearance.
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 (Aelin 184,194,22) The Motion Merchant - an animation store specializing in two-person interactions
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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03-08-2007 06:38
Hopefully someone took notice of all the 'products wanted' posts and adverts that people were mistakenly putting here and in building. 'Texturing Tips' is a lot less ambiguous than 'Design & Textures'. Apparently people don't read forum descriptions, so with luck the names might make it a bit more obvious. And it wasn't like this last night but was this morning, if that helps  Course, I'm in the UK, so it probably doesn't. But recently, anyway!
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Sylvia Trilling
Flying Tribe
Join date: 2 Oct 2006
Posts: 1,117
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03-08-2007 08:04
I'd like to read the forum desriptions but I can't find them. I see a link for GUIDELINES-please read before posting, but that is just a general guide applicable to all the forums. Where are the descriptions specific to each forum?
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Erin Talamasca
Registered User
Join date: 18 Sep 2005
Posts: 617
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03-08-2007 10:24
Well, there's a short paragraph beneath each title/link - this one is: Discuss techniques, ask questions about using Second Life clothing templates and texturing tools. That's the only one I know of and the description I meant.
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Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
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03-08-2007 11:00
I noticed the change when they came back on-line after this week's upgrade.
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Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
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