Hi, I love using offset textures and just recently started snapshotting my work in the Windlight Client.
Strange bug..I don't think it's my Video card, I saw the same "glitch " in a friends snapshot...but my offset textures from more than ten meters are being displayed as "cut in half"?..or Verticaly flipped with the top of the texture being shown about 1/3 the way down at flat box prim.(for example i have a flickering candle flame offset texture...2 frames with an 8 frame script..from afar..the top of the flame is being shown at the top of the prim but flipped upside down touching the main frame)
Uhm hard to explain..is it lag?...or maybe i need to make sure that the prim the offset texture is being displayed on needs to be the same in height as it is in width?This only seems to occur in the Windlight client.
I don't know...
Has anyone seen this and does anyone have a fix?
~Lana Tomba