Don't forget that the wires are strictly triangles only. Also, some of the longer wire lines might look a bit off, but this is due to the polar method that I've implemented. Accuracy at a distance is a bit off, but the internals are fine.
Basically, just some minor tinkering that was bothering me. Not absolutely essential to grab b5.
Big Data!
I was playing with box-head syndrome and Big Data bit me in the butt. I was moving layers around and all that. Suddenly the proportions from Multi CH were all whack. I started digging through the code looking for anything obvious and setting up controlled tests, then I remembered BIG DATA. As soon as I got rid of the Big Data via Crop, all was dandy again.
Also, finally got started on the repository. Many thanks to Pygora for the awesome head mapping.
One thing that I am interested in is donations. Some L$ would be cool - even L$ 5. However, I am also interested in content created with Multi CH. If you've made a face or something with Multi CH, send me a no trans copy. That would be awesome.
Another kind of donation that I'm interested in is MCH files created by other users. I'll start looking soon for a Maya scripter to convert the Max Script. And do some other looking around.
Enjoy. Holler. Let me know and all that.