From: Ceera Murakami
Most textures in SL are sold full perms, because any restrictions on them make them almost impossible to use.
Lets not deter people from buying textures because they are not full perms, there are many would be residents that want to buy textures for their own personal use. So any Creator/Seller setting textures to No Trfr has set the permissions correct. However, one thing I would comment on is that these texture Creators/Sellers should make it clear in their own documentation on how to use the textures because the SL permissions system does not allow them to show up in the Texture Editor/Picker.
From: Ceera Murakami
No transfer textures make a prim object essentially unsellable. Every time you rez the prims, they shout to the entire area that you don't have permission to copy the object.
But was that not the sole intention as to why the creator set those permissions in the first place so the texture or prim that is was applied to could not be sold as it was for personal use only and not for resale/distribution. Also, when you perform the drag option there is no longer any chat or shout messages.
From: Ceera Murakami
Used to be you couldn't transfer the object at all, if any no-trans textures were used on it.
Are you saying that now you can sell the prim with the texture on? I can assure you that the latest RC will not allow you to do that, I cannot comment on the current viewer as I only use RC's.
From: Ceera Murakami
A no copy texture can be used precisely once, on one prim. You drag it to a prim, and it leaves your inventory and becomes part of the inventory of that prim, and can be applied only to that prim.
Not anymore, I tried this also and it will no longer allow you to do that. It cannot be dragged from inventory to a prim and is basically useless as I mentioned in my previous post.
From: Ceera Murakami
No Mod textures can be applied to prims, and no longer make the prims that they are applied to no-mod, however you _____________________________________________.
This was the one that puzzled me, as I mentioned, this is as good as a full perms texture for specific use in SL.
From: Ceera Murakami
1: Inexperienced merchants who don't realize that they are doing their customers a disservice by restricting the textures, and who are afraid that someone will steal them if sold full perms. (They can be quite easily copied anyway, by a determined thief).
Yes quite true, much the same as RL. For example a car owner:
he puts an alarm on his car,
he puts an immobiliser on it,
a tracking device on it,
so he thinks he can sleep at night and can wake up the next day and his car is still there.
He awakes and it is not!
As you mentioned, there are determined thiefs!, these are the ones that will take the car/textures regardless of the protection people put in place even in SL but we do not need to publish this. Let the thieves figure it out for themselves.
From: Ceera Murakami
2: Merchants selling strictly for personal use by the buyer. For example, a home seller ofering a no-transfer texture set that matches the textures in their prefab house, so you, as a customer, can remodel the house without having full-perms textures that you could resell, and without being able to sell or transfer a copy of the house based largely on someone else's work.
Which category do you fall into as a designer and creator. the latter? or do you sell all your builds with full perms?
Sorry to sound so critic but is it not the permissions system that we should be categorising and not the individual designer. It is the designer/creator who is only doing what they see right with the current options/permissions available to them that they can set.