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Pyxel Courier
Registered User
Join date: 15 Nov 2006
Posts: 21
12-11-2006 13:11
Hi all.
Recently, I've noticed a great deal of beautiful "fuzzy" textures floating around on items lately. Some examples of what I'm talking about are sweaters or jackets, muffs, fur collars, hats, etc. It looks to me, when I highlight the object, that it is made of several flat rectangular prims with possibly a radial gradient from white to transparent (like a burst effect).

Because I am such a cheap-o, and wanting to avoid the numerous upload fees it would take for me to explore this technique, I was wondering:

a) Does anyone know what the heck I'm talking about? ;)
b) Does anyone know how this is actually done?

Thanks for your help!

- Pyxel
Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
12-11-2006 16:54
How about posting a screenshot? Many here can explain multiple techniques for creating just about anything. Post a pic, and I'm sure you'll get tons of answers for how to make it yourself.
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Arikinui Adria
Elucidated Deviant
Join date: 18 Aug 2006
Posts: 592
12-11-2006 22:40
I *think* I know what you're talking about. If I'm correct, then it's simply one texture made to look like fur (a texture with transparent edges created using an alpha channel).

If this is he case,then follow these steps for a basic fur ball (use cubes/rectangles for longer versions):
- rez a cylinder prim and torment it until it is flat like a pancake.
- add the texture, then copy the prim twice so that you have 3 identical prims.
- Place them together so that they share the same x,y,z coordinates
- Rotate one about 15 degrees, then the second one about 15 degrees further so that looking down on it, they look like a pie without the outer circle (AKA a star).
- Link
- Rinse, and repeat

This is the same way you would make prim plants and trees.

I'll try to post a pic so that this will be a little clearer than mud.

ETA: I've attached a snapshot. I've used only 3 prims here, but I've seen it done using 4 or 5. Make the edges transparent, but I've left the color (white) on this example so that you can see how they intersect.

ETA II: just looked over in the building forum...and this thread has some info you may find interesting!
/8/76/154235/1.html

Best,
~Ari
Pyxel Courier
Registered User
Join date: 15 Nov 2006
Posts: 21
12-12-2006 05:54
Yep, Arikinui! That's it! Thank you for your insight!

- Pyxel
Arikinui Adria
Elucidated Deviant
Join date: 18 Aug 2006
Posts: 592
12-12-2006 19:04
:)