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Paintshop Pro assitance

Heaven Lily
Honestly, Im an Angel
Join date: 19 May 2004
Posts: 36
01-15-2005 18:29
Im trying to create things in PSP 9, Not sure how to do Alpha channels, can someone help me with this.
Al Bravo
Retired
Join date: 29 Jun 2004
Posts: 373
01-16-2005 00:12
I use V8, I assume it is the same. I just select what I want to see and choose Selection then Load / Save Selection... then Save Selection To Alpha Channel. Hit OK. Now save as a .TGA. That's the short story - I know there are a bunch of threads on this. I'm sure someone went over it in more detail. Check the forums search.
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Kushinda Mfume
Second Life Resident
Join date: 13 Nov 2004
Posts: 15
alpha channels in PSP8
01-18-2005 07:25
Al!

You are a genius! This is the most concise description I have seen, and it worked on my first try!

Thank you. Thank you. Thank you. Thank you.
Cristiano Midnight
Evil Snapshot Baron
Join date: 17 May 2003
Posts: 8,616
01-18-2005 10:19
Another great way to create an alpha channel in PSP, and the technique I prefer as it does not require a contiguous selection, is to do the following:

1) Create a transparent background - the bottom layer needs to be transparent. (Note - if you are starting from an image that you want to add transparency to, right click on the Background layer, and select Promote Background Layer. Then right click again and select Duplicate. Select the original background layer, press CTRL-A to select it all, and press the Delete key to make it transparent. Anything you select and delete on the layer above will show the transparency below).
2) Create your work on additional layers above the background - any transparent parts should show the underlying transparency from the background beneath it.
3) Once you are ready to create the alpha, go to the Layers menu and select New Mask Layer-->From Image.
4) Choose Source Opacity for the mask layer in the dialog box that pops up.
5) After it creates the mask layer, go to Layers--Load/Save Mask--->Save Mask to Alpha Channel
6) Save the Mask into the alpha channel - note that if the image already has an alpha channel, save the new alpha channel with the same name as the first one to overwrite it.
7) As an additional technique, before you save your file, use the eyedropper tool to select the darkest color in your image. Select the background layer, and use the flood fill tool to fill it with that color. This will sharpen the edges of the transparency and reduce the halo effect.
8) Save the file as a Targa TGA file. It will be 24 bit color, with an 8 bit alpha channel - thus 32 bits.

Using this technique, you can keep items on various layers - you do not have to flatten the picture to select.

Hope this helps :)
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Cristiano


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