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irises |
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Androgyn Drebin
Registered User
Join date: 14 Apr 2006
Posts: 2
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09-03-2006 12:15
I was wondering if anyone could give me a template to make irises for my av, i keep seeing store displays selling them but i would like to create my own. help?
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Jaren Deckard
Registered User
Join date: 31 May 2005
Posts: 43
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Template
09-03-2006 12:53
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Androgyn Drebin
Registered User
Join date: 14 Apr 2006
Posts: 2
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09-03-2006 14:30
thanks much! you are a god among men.
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
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09-03-2006 14:45
You'll also need to rotate the finished eye texture 90 degrees counter clockwise before you upload it to Second Life to have it show correctly in SL.
No idea why; but if you don't do that, your eye will be sideways in the socket. ![]() _____________________
Robin (Sojourner) Wood
www.robinwood.com "Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia |
Jaren Deckard
Registered User
Join date: 31 May 2005
Posts: 43
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09-03-2006 15:00
OMG! Robin is right, forgot all about that. I'd love to know why that is. I remember importing my first "eye" which had a lense flare on it and I was like, "HUH?!" LOL! Now I'm trying to get the idea of smart objects down, inspired by Robin of course
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
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09-03-2006 15:14
Cool, Jaren! You'll love 'em, when you realize all that they can do for you.
![]() _____________________
Robin (Sojourner) Wood
www.robinwood.com "Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia |
Skye McArdle
Resident Dragon
Join date: 26 May 2006
Posts: 132
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09-04-2006 20:37
You'll also need to rotate the finished eye texture 90 degrees counter clockwise before you upload it to Second Life to have it show correctly in SL. No idea why; but if you don't do that, your eye will be sideways in the socket. ![]() My theory is that because spheres are by default, rotated 90 degrees, and since the eye is a sphere, AND since you can't rotate the texture (nor the eye itself) to correct because it's treated as a skin, you get a rotated eye. ![]() |