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Permissions on Textures

Prismatica Palisades
Registered User
Join date: 22 Mar 2007
Posts: 14
01-19-2008 22:26
Hi,
I was selling textures that were copy/mod/no trans, thinking that means they can use the texture for anything they want except for stuff they want to give to people. Well today I tried to use a copy/mod/no trans texture a friend gave me and it wont let me use it at all on my stuff unless I drag it out of the inventory and onto the object.

I feel like I just screwed my customers by making the texture no trans. Is this a glitch or why will a no trans texture appear in the texture menu but only in inventory?

Thanks,
Prismatica
Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
01-19-2008 23:17
Textures that are not full perms are almost useless as far as I'm concerned. I know it's quite possible (even likely) that people will abuse the permissions and "make" money off your creations.
That's why I make my own. So someone uses it to make a prefab.......I got my use out of it. But, then I'm not in the business of selling textures so my perspective is probably quite different from others.
Prismatica Palisades
Registered User
Join date: 22 Mar 2007
Posts: 14
01-19-2008 23:28
Yeah my friend and I are trying to sell textures to supplement real life income. But why isn't it coming up in the menu to be able to apply that texture directly to the prim?
Peggy Paperdoll
A Brat
Join date: 15 Apr 2006
Posts: 4,383
01-19-2008 23:59
I don't know why that happens.........I noticed it over a year ago so I started making my own. I know what you are talking about.

Sorry. I honestly understand your problem. Ceera is a regular poster here and she makes textures for sale in world. Maybe she can answer you.
Caroline Ra
Carpe Iugulum
Join date: 20 Dec 2006
Posts: 400
01-20-2008 00:00
I would never buy textures that are not full perm. Theyre as much use as a chocolate tea pot.

I get most of my textures from TRU. Theyre a tad expensive but very good quality. As they are all full perm I can use their textures on builds I sell on and recoup some of the outlay:)
_____________________
The secret of life is honesty and fair dealing. If you can fake that, you've got it made.
Ceera Murakami
Texture Artist / Builder
Join date: 9 Sep 2005
Posts: 7,750
01-20-2008 07:48
Unfortunately, the SL permissions system is entirely unsuited to protecting texture assets. Anything you do can be circumvented by someone willing to do a little research into a variety of methods. So it's fairly useless, and just makes your textures less sellable. As a pro builder myself, I won't purchase restricted textures unless there is an extremely compelling reason to do so.

The vast majority of texture artists at Textures-R-Us and other texture stores find that for their textures to be accepted and usable to a wide range of customers, they have to be sold full-perms. I have well over 1000 textures on sale at TRU - all full perms, all sold with a terms of use agreement that clearly states the raw textures may not be transferred or resold. Yes, it makes them a little easier to steal. If I catch someone stealing or reselling my textures, I'll file a DMCA take down notice against them.

Using restricted textures:
Restricted textures do not display in the standard texture edit window's selection list. You have to drag them from inventory to the intended face(s) of the prim(s) to be textured. In most cases, you can multi-select more than one face or prim first using the standard editing tools, and then can drag the texture to one of the selected faces or to the texture pane in the edit window to apply it.

NO COPY:
When you restrict a texture with no-copy, it can only be used ONCE, to texture a single prim or linkset. It then vanishes from your inventory. About as useful to most people as a rice paper bikini. Only useful for selling art prints, or for giving someone a snapshot that you don't want passed around to the whole world.

NO TRANSFER:
About six months ago, a bug developed in SL, that has not been fixed since then. The bug allows a prim object to be resold even if it was textured with a no-transfer texture. Applying the texture makes the prim SHOUT that you don't have permission to apply the texture, but the object's permissions are not changed, and the texture is applied anyway. So restricting a texture this way makes its use much more inconvenient. And annoys the hell out of anyone near the Builder.

Prior to this bug, if you applied a no-transfer texture to a prim, it made the prim no-transfer as well. And no-transfer textures couldn't be used at all to make clothes.

NO MOD:
Well, this prevents the person from easily uploading the texture to their own system (as do any of the other restrictions), which means they can't adapt your texture to a special purpose for their building. For example, as a builder, I might have a wall texture I love for a project, but I may need to add a window or shadows or some sort of lighting effects, and I can't do that if I can't upload it.

Applying a no-mod texture to a prim object or to clothes might make them no mod. I honestly am not sure. It used to do so. Haven't tested that recently.
_____________________
Sorry, LL won't let me tell you where I sell my textures and where I offer my services as a sim builder. Ask me in-world.
Prismatica Palisades
Registered User
Join date: 22 Mar 2007
Posts: 14
01-21-2008 05:12
Thanks Ceera for your thorough answer. I appreciate the time you took.

Wish I had known about that texture no-trans issue before :/ Well now they are all trans anyway.