Hey you guys. Hey, I am making a skin for my Avi and have some really good skin textures to work with. When I am doing a close up of my Avi on my screen, I want to see at least a little of the skin grain that I have captured in the photographs. But, it seems like when I upload the texture map, I lose most of it. I know that SL only supports 512X512 (or maybe it's 1024X1024), but I don't know a way around it. I am making sure to upload them as .tga files and cannot retain the detail.
Any way around this? Compression? Anything? What's the trick, if there is one?
Also, one other question. Are there better skin templates than the stock ones that SL has when you want to wear and apply the textures? Can I make my own? Is it a pain in the butt? What software would I use? I have Poser, Photoshop and Bryce. I am noticing some imperfections in the way that the SL template lays (the seams don't seem to be straight). If it's not impossible, I would like to make my own. How do I do this? Or can you direct me to a site or tutorial that tells me this?
Any help would be very much appreciated!!!
You guys are the best! Thank you very much!!