Chains! Chains! We need more chains!
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Cain Heiden
Pained Expression
Join date: 20 Dec 2004
Posts: 26
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01-30-2005 09:10
In order to complete an object that is suspended from a ceiling, I need to create a length of straight, heavy chain. I've been searching unsuccessfully for days for an in-game texture or a web graphic I can modify and upload for that purpose. I've hit all the standard search engines, google, yahoo, picsearch.com, and all of the graphics archives I know of, and looked at thousands of images with no luck. Argh!
Does anyone have a texture or image they'd give or sell me, or know where I might find one? The object it'll be used on will be for sale, so it would have to be something I can use accordingly. It needs to be a fairly long piece of heavy chain, preferably old and somewhat rusty, or a shorter piece that will tile appropriately. Thank you!
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Alan Palmerstone
Payment Info Used
Join date: 4 Jun 2004
Posts: 659
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01-30-2005 09:35
From: Cain Heiden In order to complete an object that is suspended from a ceiling, I need to create a length of straight, heavy chain. I've been searching unsuccessfully for days for an in-game texture or a web graphic I can modify and upload for that purpose. I've hit all the standard search engines, google, yahoo, picsearch.com, and all of the graphics archives I know of, and looked at thousands of images with no luck. Argh!
Does anyone have a texture or image they'd give or sell me, or know where I might find one? The object it'll be used on will be for sale, so it would have to be something I can use accordingly. It needs to be a fairly long piece of heavy chain, preferably old and somewhat rusty, or a shorter piece that will tile appropriately. Thank you! I had the same problem and finally decided to make the chains I needed out of prims. If you can add 10-20 prims to your item without any issues, then I would recommend doing that. There are free textures from the GNU Store (well, L$1) that are old and rusty. Added: I just made two links offset at 90 degrees, linked them and duplicated them, then kept duplicating until I hit my desired length. So it took very little time to make.
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Visit Parrot Island - relax on the beach, snuggle at the waterfall, ride the jetskis, make a movie and buy a pool!
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Camille Serpentine
Eater of the Dead
Join date: 6 Oct 2003
Posts: 1,236
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01-30-2005 10:00
Try Drift Monde's store in Clyde? She may be able to make one if she doesn't have one already.
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Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
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01-30-2005 14:48
i can hook you up with chain textures but if you want to sell them it's gonna cost ya. 
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Eggy Lippmann
Wiktator
Join date: 1 May 2003
Posts: 7,939
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01-30-2005 14:54
I have chains I can give you. Here's a free hint though. Build them, take a screenshot, make them alpha. That's how I made mine, and how i make most of my textures.
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Alan Palmerstone
Payment Info Used
Join date: 4 Jun 2004
Posts: 659
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01-30-2005 16:25
From: Eggy Lippmann I have chains I can give you. Here's a free hint though. Build them, take a screenshot, make them alpha. That's how I made mine, and how i make most of my textures. Whoa! That is very good advice. Thank you.
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Visit Parrot Island - relax on the beach, snuggle at the waterfall, ride the jetskis, make a movie and buy a pool!
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Cain Heiden
Pained Expression
Join date: 20 Dec 2004
Posts: 26
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01-30-2005 18:05
From: Eggy Lippmann I have chains I can give you. Here's a free hint though. Build them, take a screenshot, make them alpha. That's how I made mine, and how i make most of my textures. Wow, never thought of that. Hmmm ...  Thanks to everyone who posted with replies.
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Shack Dougall
self become: Object new
Join date: 9 Aug 2004
Posts: 1,028
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01-31-2005 00:11
From: Eggy Lippmann I have chains I can give you. Here's a free hint though. Build them, take a screenshot, make them alpha. That's how I made mine, and how i make most of my textures. Very cool suggestion! It never occurred to me either. Wow. That opens up a lot of possibilities for low prim building too. Build it prim-rich. Snapshot it. Maybe mod it a little in photoshop and apply texture to low prim structure.
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Prim Composer for 3dsMax -- complete offline builder for prims and sculpties in 3ds Max http://liferain.com/downloads/primcomposer/
Hierarchical Prim Archive (HPA) -- HPA is is a fully-documented, platform-independent specification for storing and transferring builds between Second Life-compatible platforms and tools. https://liferain.com/projects/hpa
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Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
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01-31-2005 10:39
From: Cain Heiden Does anyone have a texture or image they'd give or sell me, or know where I might find one? The object it'll be used on will be for sale, so it would have to be something I can use accordingly. QUOTE]
Cain, if you IM me in world, I'll send you a simple chain link texture i created a few months back that can be stretched and tiled as needed.
cheers
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