Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Bumpiness how?

LordJason Kiesler
imperfection inventor.
Join date: 30 May 2004
Posts: 215
02-23-2005 01:53
Theres a few presets, But how do I apply the Bump map that I want to the face?
Is there a channel or layer or something in the uploaded texture that you can draw the bump?
I cant seem to find any good info on this.

I know theres "darkness" "brightness".
But thats not a verry good one size fits all way of doing things. "See attached image"
I want to Draw my own bump map for this image.
_____________________
"no, my alt is clean on crashing any sims"
Zuzi Martinez
goth dachshund
Join date: 4 Sep 2004
Posts: 1,860
02-23-2005 03:33
can't be done. we can't do custom bump maps yet. what's in the list is all we got.
Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
02-23-2005 06:09
Well, can't be done in game.... but I would assume one could do something similar by replacing textures in the Characters folder on your harddrive, just as Second Skin's advanced models work.

I think it was Cristiano (or Chip??) that was playing with textures and posted a leafy skin that was very well bumped.

-Ghoti
_____________________
"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
Ghoti Nyak
καλλιστι
Join date: 7 Aug 2004
Posts: 2,078
02-23-2005 06:15
Yah, it was Chip... here's the picture:

This picture

From this thread.

Looks bumped to me. :)

-Ghoti
_____________________
"Sometimes I believe that this less material life is our truer life, and that our vain presence on the terraqueous globe is itself the secondary or merely virtual phenomenon." ~ H.P. Lovecraft
Richard Pinkerton
Registered User
Join date: 20 Jan 2005
Posts: 125
02-23-2005 06:47
It's a good look :)
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
02-23-2005 07:09
Thankya :) It's faux bumping. The specular and shadow detail in the texture just makes it appear to be bumped. I'm using the render to texture features in 3ds max to bake lighting effects into my textures but you can do the same type of effect with skillful painting.
_____________________

My other hobby:
www.live365.com/stations/chip_midnight