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sculpt maps: maya or studio max 3d???

Markus Coen
Registered User
Join date: 26 Jan 2007
Posts: 2
12-10-2007 04:59
hello, i have try some diferent programs to make sculpties , but when i upload to sl the are a bit difere, so i wanna ask you guys , what make more perfect sculpts ? maya or studio max 3d? which one give better results ?thank you
Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
12-10-2007 08:32
Both Max and Maya are capable of making excellent sculpties so the choice between them is a personal one based on price, workflow, feature set, and interface. If you're having problems getting your sculpties to look correct in SL it could be caused by any number of issues like using incorrect topology, bad UV mapping, dithering or compression artifacts, or others. If you tell us more about what you're using now and the problems you're having it would help us troubleshoot for you. Both Max and Maya are fantastic apps, but new software isn't always the answer. It's just as possible to make bad sculpties in either of them.
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