Welcome to the Second Life Forums Archive

These forums are CLOSED. Please visit the new forums HERE

Poser can't preview shoulder for inworld accuracy

Sky Hye
Registered User
Join date: 4 Aug 2007
Posts: 22
01-10-2008 13:24
I use Poser to preview my texture work before uploading to sl. It works great for me, except for one disappointment.

Here is a comparison between the sl female previewed in Poser and then worn in Second Life. Notice how the shoulder texture is distorted in sl?

I have a plan for the fix, but I'm not happy about it: Wear the uv map in sl and snapshot the arms-down position for reference; test texture fixes in the beta grid first, since this will likely require several iterations. :(

Is there a better way to go about this? Thanks.
Namssor Daguerre
Imitates life
Join date: 18 Feb 2004
Posts: 1,423
01-10-2008 14:45
This is another reason to use SL as the previewer...

/109/9a/233734/1.html

...or SLCP (stickied here in this forum)

/109/47/141938/1.html

Other reasons:

1. Color
2. Lighting
3. Seam accuracy
4. Feedback
Sky Hye
Registered User
Join date: 4 Aug 2007
Posts: 22
01-10-2008 16:13
From: Namssor Daguerre
This is another reason to use SL as the previewer...

/109/9a/233734/1.html

...

Whoa! Thanks. I didn't see that before. That'll help a lot!