That's an easy one. Use a channel mask. This will take you about three seconds, once you know how to do it. The first time through, it might be a couple minutes, since you'll be reading while doing. Here's what to do:
1. Go the Channels palette in Photoshop, and look at each channel individually. Pick the one that appears to have the most contrast. In this case, it's the blue channel.

2. Duplicate the blue channel by dragging it onto the Make New Channel button at the bottom right of the palette. You'll now have a new channel called Blue Copy. This will become your alpha channel in a minute.
3. I assume you're going to want the woodwork and leading to be opaque, and the glass to be transparent. Right now, we're almost opposite of that. The glass is nearly white, and everything else is nearly black. So, simply invert. With Blue Copy, and ONLY Blue Copy activated (name highlighted in the palette), click Image -> Adjustements -> Invert, or just press ctrl-I.

Notice it's already starting to look like a proper alpha.
4. We're almost there, but not quite. Our whites aren't pure white yet, and our blacks aren't pure black. We need to adjust the levels. Again, with Blue Copy, and ONLY Blue Copy activated, now click Image -> Adjustments -> Levels, or press ctrl-L.
In the Levels dialog, you'll see a histogram for the input levels, and a gradient bar for the output levels. Adjust only the inputs. Leave the outputs alone. You'll find that for this particular image, if you raise the black slider to about 77, and lower the white slider to about 167, you'll end up with a pretty good black & white.

5. Now just grab a white paintbrush, and paint over the few stray black spots that didn't get leveled out. Assuming you want the glass to be fully transparent, your alpha is now done.

If you want the glass to be translucent instead of transparent, open up the Levels dialog again, go to the output levels, and raise the black slider. The further you raise it, it the lighter the blacks will become.
Alternatively, you could just flood the black areas with a gray paint bucket, of course. The levels adjustment is just a bit quicker, and has less margin for error.
6. If you need to extract the woodwork/leading from the rest of the image, ctrl-click on the alpha channel you just created, to form a selection from it, then click on the layer that has the whole window on it, and either apply the selection as a layer mask, or use it to jump a copy to a new layer (ctrl-J).
7. If you want to apply the Solidify filter, go ahead. Otherwise, kust put a dark brown layer behind the woodwork/leadwork, and it will be close enough that you shouldn't see any haloing.
Note, the diagonals on mine are a little jagged, probably because I'm working from the JPEG you posted, rather than a good, lossless source image. If you experience similar results with yours, you might want to apply a very slight Gaussian blur to the alpha channel, just to soften it up a little.
Also, this probably goes without saying, but you should crop the image, to get rid of the empty space around the window frame, and you should resize it to powers of two.
EDIT: I just noticed I was a little sloppy painting over the black specs. I missed a few. Do a better job with yours.
