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Digital Glass
Registered User
Join date: 11 Feb 2006
Posts: 76
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05-21-2007 16:20
Hello Everybody  I'm attempting to create a men's shirt with Chip Midnight's upper body template. I understand everything about it, but when I go to do the sleeves, I get confused. When making a short sleeved shirt, do I make the portion of the "arm" that is uncovered transparent? Black? White? Or what? I tried black since the background is black, but it uploaded with the sleeves as black. Please help, and thanks in advance. ;D
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Chosen Few
Alpha Channel Slave
Join date: 16 Jan 2004
Posts: 7,496
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05-21-2007 17:08
Read the transparency guide at the top of the forum. For any part of the clothing where you want skin to show through, you'll need to make that part transparent by using an alpha channel.
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Land now available for rent in Indigo. Low rates. Quiet, low-lag mainland sim with good neighbors. IM me in-world if you're interested.
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Digital Glass
Registered User
Join date: 11 Feb 2006
Posts: 76
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05-21-2007 20:14
Ah ok, didn't see that, thanks a lot. 
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Chip Midnight
ate my baby!
Join date: 1 May 2003
Posts: 10,231
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05-21-2007 22:12
You can either make the sleeves a fixed length defined by the alpha channel, or you can make the sleaves long enough for the full arm and set the length with the appearance slider.
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Digital Glass
Registered User
Join date: 11 Feb 2006
Posts: 76
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05-22-2007 07:13
Right, thanks. I seem to also be having an issue with lengths. I make the shirt as a jacket, and I want it long enough, but since the jacket is in two parts, the second part is made as white. I tried texturing it to blend with the shirt, but it zooms in on the texture and blurs it. Anyway to stretch the shirt further on the template, or fix this problem? 
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