Ok, first of all I appolagise if this has been raised - I cant see it but that doesnt mean it hasnt. So sorry if this has been dealt with to death.....
Ok, I was working on the texturing of my new house lst night after being away from any building work for a week or so (since before the eyedropper anyway), and I created a prim I was going to use for windows. I placed four textures in the prims contents (going to add a script to change from opaque and trans) and used the eye dropper to pickup one of the textures onto the prim to see what it would look like. I later opened all the textures that were in the prims contents and tried to simply drop them onto the face to change texture (as I have done 3243243253243244 times). Found out that I can no longer do that.
Sometimes I can drop a texture but other times I cant - and from my limited research it seems that textures that have been set by the eye-dropper cannot be textured this way anymore. This is a major problem for me as I often texture the whole side of a house before deciding if it looks right then just open a different texture and repeatedly drop the texture onto the objects - makes for MUCH faster prototyping.
Is this a new feature? Is this a known bug? Anyone have ANY idea whats going on here? Its just SOOO annoying.
Regards
Timmins Hamilton