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"Dropping" Textures

Timmins Hamilton
Registered User
Join date: 15 May 2004
Posts: 68
07-26-2006 06:04
Ok, first of all I appolagise if this has been raised - I cant see it but that doesnt mean it hasnt. So sorry if this has been dealt with to death.....

Ok, I was working on the texturing of my new house lst night after being away from any building work for a week or so (since before the eyedropper anyway), and I created a prim I was going to use for windows. I placed four textures in the prims contents (going to add a script to change from opaque and trans) and used the eye dropper to pickup one of the textures onto the prim to see what it would look like. I later opened all the textures that were in the prims contents and tried to simply drop them onto the face to change texture (as I have done 3243243253243244 times). Found out that I can no longer do that.

Sometimes I can drop a texture but other times I cant - and from my limited research it seems that textures that have been set by the eye-dropper cannot be textured this way anymore. This is a major problem for me as I often texture the whole side of a house before deciding if it looks right then just open a different texture and repeatedly drop the texture onto the objects - makes for MUCH faster prototyping.

Is this a new feature? Is this a known bug? Anyone have ANY idea whats going on here? Its just SOOO annoying.

Regards

Timmins Hamilton
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Jack Belvedere
GOHA Commissioner
Join date: 4 Aug 2004
Posts: 270
07-26-2006 13:23
Yup I have same issue, texturing is a pain in the butt now. I've tried a few things that used to work for texture problems (checking and unchecking "Apply immediately" for instance) but nothing works. Takes about double the time to texture and retexture, since you have to look up anything you want it changed to, instead of it just pulling up the current texture as it's always done before. The search also seems iffy at best. I'm hoping there's a change with today's update, although it doesn't mention it in the notes.
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Jack
http://www.globalonlinehockeyassociation.com

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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
07-26-2006 16:08
Hi Timmins!

Yeah, the Texture Picker was broken, but it seems to be fixed now. Try it today, and let us know?
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Robin (Sojourner) Wood
www.robinwood.com

"Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia
Timmins Hamilton
Registered User
Join date: 15 May 2004
Posts: 68
07-26-2006 16:58
From: Robin Sojourner
Hi Timmins!

Yeah, the Texture Picker was broken, but it seems to be fixed now. Try it today, and let us know?



I still have the same problem unfortunately.... Its not the texture PICKER that the problem is - its the ability to open a texture and then just drag it to a prim.

Im not talking about editing the prim and going into the texture tab or anything - just dropping the texture on the prim doesnt seem to work anymore - at least on a prim that has been touched with the eyedroper tool

Now to be fair I havent created any new textures - applied via eyedropper - and then tried - I have just tried to drop a texture onto an existing prim that was originally textured with the eye dropper though and it sill wont take the texture

I think this may be a different problem to the one that other people are having - im just trying to get some information and see if anyone else is having he same issue before raising it as a bug. I know my partner also coulnt add a texture by dropping it on the prim either after I gave her a full perm copy of the prim.

I am very interested to hear what other people find with this.

Cheers

Timmins Hamilton
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
07-26-2006 17:55
If I understand you correctly, that's what I'm talking about, too.

I made six cubes, and textured them in various ways; one with just the default texture, one by dragging a texture from my inventory, one using the eyedropper, one using the texture picker, one with individual faces selected and textured in the all ways mentioned the above, and one where I changed the texture several times, in various ways, to see if that made a difference.

In all cases, dragging a texture from my inventory onto the item correctly retextured that face.

I just went in-world and tried it again, but added the extra variables of retexturing an old prim that I created some time ago, and retexturing a prim that I had not created, but had copy/mod rights for. I also tried with linked and unlinked prims, both those I had created and those I had not.

In all cases, dragging a texture from my inventory worked exactly as expected, no matter how often I retextured it in various ways first, with and without using the eyedropper, or even taking five eyedropper samples in succession, and then dragging a texture from inventory. (I didn't try it with more than 5 eyedropper samples, because that seemed like enough.)

It also retextures things correctly whether the Texture Picker is open or not.

So it seems to be working fine for me.

I suggest that you try with a different prim. Sometimes, prims get borked somehow, and behave ... oddly. :)

If it never works correctly, no matter what you are doing, or if it consistently misbehaves under certain circumstances, then I suggest that you go ahead and file that bug report. The simple fact that not everyone is experiencing it doesn't mean that it's not a bug. :D

Sorry that you're going through this, and I hope this helped!

(edited to add results about having the Texture Picker open or closed, after it suddenly occurred to me that that was a variable I hadn't covered.)
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Robin (Sojourner) Wood
www.robinwood.com

"Second Life ... is an Internet-based virtual world ... and a libertarian anarchy..." Wikipedia
Timmins Hamilton
Registered User
Join date: 15 May 2004
Posts: 68
08-02-2006 04:27
From: Robin Sojourner

I suggest that you try with a different prim. Sometimes, prims get borked somehow, and behave ... oddly. :)


Yes, I have done that now - and it does seem to be working. Funny thing though that I tested this before and while a new prim would work - as soon as I started using the eyedropper on it it would no longer allow me you drop a texture on it from inv.

From: someone

If it never works correctly, no matter what you are doing, or if it consistently misbehaves under certain circumstances, then I suggest that you go ahead and file that bug report. The simple fact that not everyone is experiencing it doesn't mean that it's not a bug. :D


Ill have to try creating a new prim, using the eyedropper, and then trying to drag a texture onto the prim again - that didnt work before - but it may have been fixed in the last update (or today's) - I haven't spent that much time in SL lately so ive note really tested it yet.

From: someone

Sorry that you're going through this, and I hope this helped!


Yes, thanks for your testing - much appreciated.

Regards

Timmins
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