Hi,
I'm sure this has been asked a jillion times before...
But here's my issue..
I like to build in bigger scale for detail, then scale down the finished build to fit an AV...ect
But when i scale some multipul linked prim(s) down after they have been textured, the textures dont scale normaly, but rarther they distort and i have to re-imput the texture #'s to so they line up again to fit the smaller scale.
Is there a way to lock the textures on a linked prim so they wont distort while editing the prim size????
Thank you for any help! =D