Jinsar Eponym
Registered User
Join date: 13 Feb 2006
Posts: 127
|
04-15-2006 09:43
and maybe tell me how to fix it. These are two shots of opposite sides of the same prim: http://img504.imageshack.us/my.php?image=image15yp.pnghttp://img133.imageshack.us/my.php?image=image29mm.pngas you can see, on one side of the triangle part the texture is fine, on the opposite side, it looks like crap. Anyway I can fix this?
|
Introvert Petunia
over 2 billion posts
Join date: 11 Sep 2004
Posts: 2,065
|
04-15-2006 09:46
It is hard to tell from the images, but I think you need to use "planar textures" and there are few who explain stuff as well as Chosen. Good luck.
|
Jinsar Eponym
Registered User
Join date: 13 Feb 2006
Posts: 127
|
04-15-2006 09:50
Thanks, planar mapping is great, it even gets rid of that weirdness when you do a cut and it tries to jam a lot of texture into the end.
|