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Shoe How to Guide?

Ariel Black
Registered User
Join date: 12 Apr 2005
Posts: 485
12-02-2005 12:43
Ok, I am totally ignorant when it comes to the shoe area, but i wanted to start making my own boot collection to match some of my outfits...does anyone know of any how-to guides that would help me out?? I especially have no idea how to approach a shoe base..please help!! I would so appreciate it! :)

Thank you!
Blaze Columbia
on Fire!
Join date: 21 Oct 2005
Posts: 280
12-03-2005 07:30
Hey Ariel, I must say that I'm in the same boat as you as far as shoes go! I'd love to learn how to make them or see a basic tutorial on getting started with them also!

So, even though it looks like your question is being ignored, I just wonder if there is a tutorial out there!

Please someone step forward!!! :)
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Ariel Black
Registered User
Join date: 12 Apr 2005
Posts: 485
12-05-2005 22:26
yes please!!!!

Im glad im not the only one in distress :)
SaraLouise Deckard
Registered User
Join date: 4 Apr 2005
Posts: 6
Shoes, having a guess
12-05-2005 23:53
Hi A/all,
I'm a builder, and working on clothes and skins (though how succesfully is another matter, tee hee).
at a guess, the shoes are made of prims for the soles, and / or toes pieces and lower parts, the uppers are sock items of clothing.
she hasnt tried this herself, but might be the key.
hope this may be of use, best wishes,
sara x
Hunter Stern
Web Weaver
Join date: 7 Oct 2004
Posts: 377
12-06-2005 00:31
also the high illusion of texure manipulation whereas some shoes require the Invisa Prim to cover a majority of the foot there for you would use a fauxe shine texture to get the effect of highlights if you wante a patent leather look for example.

othewise many texures can be turned into the appearence of suede and snakeskin, etc. and the invisaprim really wouldnt be an issue as afar as bleeding onto to a prim whereas the prim doesnt really need to be set to 'Shiny' on, but the sole might be a whole other story so you'd have to experiment with both formulas of a shiny base or a flat textured base set with highlights drawn onto the texture
Forseti Svarog
ESC
Join date: 2 Nov 2004
Posts: 1,730
12-06-2005 08:42
many clothing designers have commented up the foot area being one of the most frustrating things to work on. That said, some people have created some rather realistic texture shoes... i imagine through a lot of trial an error.

I've also seen a mix of a texture base and the prim shoes for the actual structure... or some people do a prim foot for a boot, and a texture "sock" that draws the laces up the leg.
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Robin Sojourner
Registered User
Join date: 16 Sep 2004
Posts: 1,080
12-06-2005 12:32
If you have PS CS2, try using the Warp Transformation to fit a shoe texture onto the foot. But don't forget that the "foot" actually extends a good way up the ankle (to where the pants end.)

I'd do it in 3 parts, much the way a real shoe is made. One for the front that goes over the toes, and one for each side.

Use a Smart Object for the side piece, and you'll only have to load a texture once, unless you want to make the inside a different color than the outside. Use one for the front, too, and after you get it done once, all you'll have to do is swap textures in the Smart Object to make as many different shoe textures as you like.

(edited to correct typo)
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Robin (Sojourner) Wood
www.robinwood.com

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Kenzington Fairlight
Surrogate
Join date: 9 Jun 2003
Posts: 139
12-06-2005 13:16
If you're making a prim shoe, it's a wise idea to also create a regular non-prim shoe for the wearer. Doing this will let you shrink the wearers foot using the shoe shape, and can also increase the height of the foot (as in heels or those boots with giant super tall soles). You said you wanted to make boots, so chances are you won't need an invisa prim, and it's always a good idea to avoid them if you can. I'm sure no one needs to be told how annoying it is when you stand on something (an object with a texture using alpha, for instance) that causes a weird box to appear around your shoe. If you decide to make heels though, you'll have to use an invisa prim 99% of the time.
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