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Dynamic web texture

Pj Paolino
Registered User
Join date: 24 Oct 2009
Posts: 12
10-24-2009 06:46
Hi all,

I already searched a lot about this but I can't find an answer to my 'quest'..

Is it possible (and if yes) how can I put a web picture (generated by PHP, so it's dynamic) on an object in Second Life.

I have seen functions like HTTP Texture & Webtexture, some special tricks with Quicktime, but I still don't have anything that works :s.

Could you please help me on this one ?

Thanks,
Pj
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
10-24-2009 06:51
No, you can't, except via a trick where you wrap it in a flash applet inside a quicktime container using the media stream... and that's a good thing. If you could just shove a URL in a prim and get someone to do an HTTP fetch griefers would be using this for weapons that smurfed people offline quicker than you can say "Bobs your Uncle".
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Pj Paolino
Registered User
Join date: 24 Oct 2009
Posts: 12
10-24-2009 07:29
I heard the quicktime solution has a big lag in refreshing time. Is that correct ?

Other question then, the only solution for having dynamic content in an object is with scripts like XyzzyText or what ? Because I've seen google map screens in Second Life which were build out of images so...

Thanks
Rolig Loon
Not as dumb as I look
Join date: 22 Mar 2007
Posts: 2,482
10-24-2009 07:48
You can get sim maps, profile pics, and some other SL images to show on a prim because they're already stored in LL's servers. You just need to grab them with the right API. You can get the UUID of a sim map, for example, by using llHTTPRequest (http://www.subnova.com/secondlife/api/map.php?sim=Your Sim Name,[],"";), obviously putting your own sim's name where I typed Your Sim Name. Once you have the UUID, you can display the map on a prim the same way you can display any other texture.
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Pj Paolino
Registered User
Join date: 24 Oct 2009
Posts: 12
10-24-2009 08:01
I'm aware of that, but I was talking about Google Maps, it should be quite amazing if all the google maps database is stored into Second Life... no ?

So how are they doing the trick ? :)
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
10-24-2009 09:59
From: Pj Paolino
I heard the quicktime solution has a big lag in refreshing time. Is that correct ?
If it's using a flash applet that's talking to a server (including a prim using the HTTP server support in SL) it should be instantaneous.
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
Coonspiracy Store - http://xrl.us/coonstore
Pj Paolino
Registered User
Join date: 24 Oct 2009
Posts: 12
10-25-2009 21:37
Can you tell me where I can find a kind of tutorial for this ? Or some more explications ?

Because I always see people mentioning it, but never explaining :s.

Thanks for all the help until now!
Pj
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
10-26-2009 04:32
It's a hack, and a lot of people won't be able to see it anyway. Don't bother.
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
Coonspiracy Store - http://xrl.us/coonstore
Pj Paolino
Registered User
Join date: 24 Oct 2009
Posts: 12
10-26-2009 04:36
So what should I do?
The only way to show something dynamic is text I suppose ? So the best thing to use is XyzzyText. Or is it better to buy a screen ?

This will be my last question ;).
Thanks
Argent Stonecutter
Emergency Mustelid
Join date: 20 Sep 2005
Posts: 20,263
10-26-2009 04:51
I don't know what you mean by "buying a screen", because there isn't anything I know of other than XYtext that's reliable.
_____________________
Argent Stonecutter - http://globalcausalityviolation.blogspot.com/

"And now I'm going to show you something really cool."

Skyhook Station - http://xrl.us/skyhook23
Coonspiracy Store - http://xrl.us/coonstore