Launlori Sterling
Registered User
Join date: 28 Apr 2006
Posts: 9
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05-11-2006 21:19
I recently made some wings. I put the one panel on a box and flatened it as far as a could. I made all the other side 90% because that's as far as SL will let you go. I can still see the little line from the box sides around my wings. How can I get the sides without the wing image to 100% transparent so that they won't show?
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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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05-11-2006 21:32
From: Launlori Sterling I recently made some wings. I put the one panel on a box and flatened it as far as a could. I made all the other side 90% because that's as far as SL will let you go. I can still see the little line from the box sides around my wings. How can I get the sides without the wing image to 100% transparent so that they won't show? IF I understand you right - My suggestion will be that you paste a ”total clear” texture on the sides.. I log on and send that texture to you- /Tina
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Cusprider Nephilim
Registered User
Join date: 2 Feb 2006
Posts: 13
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transparent texture
05-11-2006 21:32
Use a transparent texture. It hink it is called transparent00 Works good.
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Eloise Pasteur
Curious Individual
Join date: 14 Jul 2004
Posts: 1,952
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05-11-2006 23:35
Just for the case of completeness there's a scripted way to do it if you know the prim side you want transparent too (although for your need the totally clear texture seems easier).
llSetAlpha will let you set the transparency of any side or all sides, a bit like using the transparency settings in the texture pane, but will let you go to 100%.
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PetGirl Bergman
Fellow Creature:-)
Join date: 16 Feb 2005
Posts: 2,414
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05-11-2006 23:41
Do you have that script? IF so maybe.. hint hint.. please..
/Tina- suddenly loonging for a new script
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Miriel Enfield
Prim Junkie
Join date: 12 Dec 2005
Posts: 389
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05-12-2006 00:36
PetGirl, this script will turn all sides of a prim completely transparent. You can then retexture any sides that you don't want to be clear: default { state_entry() { llSetAlpha(0.0, ALL_SIDES); } }
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